Enki's Arc Witch - dead for now

Hey, i have a question as i'm doing this build and currently lvl 95, i have 145/154 atlas completed, and i'm noticing that i'm lacking in boss dmg. I was suggested by a friend to use a 2nd Staff just for bossing and wanted to know if it's a good option. What skill would be good for a better bossing dmg with a 6 linked staff? That way i would just press X every time i wanted to boss.
Why does this build not need to run a Heat flask?
how do i become immune to elemental damage reflect?
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Arkile wrote:
how do i become immune to elemental damage reflect?


from the ascendancy "paragon of calamity" = immune to elemental reflect and also gives life leech from our elemental damage.

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Chibiwong wrote:
Why does this build not need to run a Heat flask?



because we get over 100% chance to avoid elemental ailments from the ascendancy "elemancer" which gives 35% chance to avoid ele ailments per summoned golem, and we have 4 golems which gives over 100% chance, so we can't be frozen, chilled, shocked, ignited, etc..


So I was wondering which final gems should I be using all together because that section is a little confusing and when I went to look at your video, you had removed it so i was wondering what the final gems should look like i am new and sometimes its a little hard to follow the mid-late game stuff, also will there be another video uploaded?
Hi guys, looking for a bit of help. Im having a bit of trouble fighting the conquerors monster lvl 81-83 and I am wondering if theres anything I can do to help with the boss fights any tips?

https://www.pathofexile.com/account/view-profile/madsrahbek/characters
Hello! Do I really need desecrate to use queen's hunger or I can just leave it? Sorry if the question is dumb, I'm pretty new.
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gInflux wrote:
So I was wondering which final gems should I be using all together because that section is a little confusing and when I went to look at your video, you had removed it so i was wondering what the final gems should look like i am new and sometimes its a little hard to follow the mid-late game stuff, also will there be another video uploaded?


The final gem section is on page 1, so it's still there. Maybe you have to expand the section it's under, it's title "Gem Setup" so just search for those words on page 1 and then open up that little section....
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Cendrake wrote:
How I understand it, there are basically 4 possibilities:

- Adds x to x lightning damage to attacks (no matter where)

Will do exactly that and work only for either skills from gems that are categorized as "Attack" or the default attack. I think it doesn't even matter if you have a weapon in this case. You could bareknuckle a monster and it would work. It'll also add the damage globally to any attack - when dual wielding for example, it wouldn't matter with which weapon you swing.

- Adds x to x lightning damage to spells
Will do exactly that and work only with skills from gems categorized as "Spell"

- Adds x to x lightning damage (on a weapon)
In this case, the lightning damage will be local. It will only be on that weapon. So it'll only work for attacks done with said weapon. When dual wielding for example, you'll usually alternate between main and off-hand weapon. Only the weapon with this mod will have the added lightning damage.

- Adds x to x lightning damage (anywhere else than a weapon, e.g. a ring)
In this case it's going to be global and add said lightning damage to anything. Attacks, spells... it doesn't matter.


All of this is exactly correct.
i'm currently at lvl 89 right now, but struggling a little with deaths (metamorphs), and with the Atlas bosses (i got 15 watchtones so far), but wasted all portals trying kill the hunter and i failed
And feeling a little unmotivated at the moment, can you check out my profile items and tell me maybe what I could improve?
with maps 12+ i'm feeling it's getting rough,and i'm not sure how would i be able to do all content

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