I was wondering what do you think about a couple of changes I want to make to this build.
Fist I'd use Zealotry instead of Wrath, seems better overall. Wrath only increases spell lightning damage while Zealotry would increase overall spell damage that works for the cold portion too. (the added lightning doesn't work for arc unless i am mistaken as it says attacks not spells)
I'd slot Zealotry in an essence worm and use Herald of Ice and Herald of thunder and maybe even herald of ash with an enlighten
Then I'd drop beacon of ruin, since now doesn't proliferate ailments and drop liege of primordial and instead take Mastermind of Discord for the penetration and herald effect increases. This would also help with the mana reservation penalty of the essence worm
Finally i'd drop MoM as I don't like to take a big hit and be unable to cast spells and I am reserving most of my mana anyways
I am lvl 35 and just did normal lab with the build, so far so good. Lemme know what you think of the changes.
Thanks
Spook
There's a lot to unpack here. First, you are sacrificing a ton of survivability by dropping MoM. I don't see how you could make such a build viable for endgame with 30% less eHP. You'd have to stack a ton of ES to avoid getting constantly one-shotted, which is costly in terms of gear and skill point allocation.
Second, dropping Wrath precludes you from getting mana leech via Watcher's Eye, which is a linchpin of the build. How are you going to sustain mana?
Third, adding all these other auras will reserve way too much mana; even without MoM, this is an active caster build that is constantly consuming mana. Even if you keep Wrath so you don't lose mana leech, you'll constantly be running dry.
These changes summarily destroy the elegant balance Enki has struck with the architecture of the build. Proceed at your own risk!
Thanks for the reply man, I appreciate it.
I could solve the leech problem with boots enchant, i think that should be enough and it's not that expensive
As for the survivability I was doing fine without MoM back when I was playing triple herald BV elementalist and that was purely life based. I could do this a hybrid char to have more EHP. Also would be using a shield
I get it that Enki created a nice balance here, but I'm a more experienced player and I think i can get away with losing some defense. Or maybe not and then I R.I.P lol
I'm not sure if the damage increase I am getting with these changes is worth it, though. I am at work and cannot check PoB :(
How should I go on developing my character at this point? I am able to kill Elder, but am struggling with Shaper and guardians (especially minotaur who oneshots me). POB shows 329k Shaper DPS.
Would new weapons and getting enchants on the current helm/gloves/boots be enough?
Char is Teufelweib, link to profile: https://www.pathofexile.com/account/view-profile/alpo789/characters
How should I go on developing my character at this point? I am able to kill Elder, but am struggling with Shaper and guardians (especially minotaur who oneshots me). POB shows 329k Shaper DPS.
Would new weapons and getting enchants on the current helm/gloves/boots be enough?
Char is Teufelweib, link to profile: https://www.pathofexile.com/account/view-profile/alpo789/characters
Hello i'm not a veteran, but i can maybe give you some pointers anyway.
Your gem setup is a bit messy, you have a fairly good pair of gloves, but you really want orbs of storms to go with it, for the faster casting mod on them.
You should opt out of using clarity, and maybe go with a clear mind unique jewel, you should really have no issues keeping mana up with the very good Watcher's eye jewel you have.
If you find lightning warp lacking try to get a helmet with reduced lightning warp duration(pref 30%) makes a big difference, and pair it with a quality 20% faster casting gem in a 4 link setup.
Also i think the general consensus is that you ideally want to avoid being dependent of the resist on your boots for the Kaom's roots uniques during uber fights.
As a final note maybe try to get more damage via your weapons, i think this should help you.
Hi there, hi Enki!
Is this build really so squishy and glasscannon? or may be I doing something wrong...
cheked Enki character in PoB, there 4.5k Life + MoM
Im 84lvl so 4k life for now
All`s good with damage, but im actualy oneshoot in any boss/legion fight on hight tier maps
May be someone can checked my character?
Hi there, hi Enki!
Is this build really so squishy and glasscannon? or may be I doing something wrong...
cheked Enki character in PoB, there 4.5k Life + MoM
Im 84lvl so 4k life for now
All`s good with damage, but im actualy oneshoot in any boss/legion fight on hight tier maps
May be someone can checked my character?
Hey Arcanelover, i'm not a veteran or anything but maybe i can give you some pointers:
I don't see any assasin's mark on hit modifier on any of your gear? this should help you on some legion encounters atleast. I see your gloves are giving you some resistances, so in your case i would probably look for a ring with assasin's mark on hit.
In your talent tree you have gone for the late game talents before taking some potentially more defensive nodes, if you opt out of crackling speed and throatseeker (by the witch starter zone) and go for resourcefulness and the alchemist nodes to improve your flasks, furthermore you're also missing some jewel sockets which can lead you to more dmg and +max hp depending on the setup that you wish to use.
Also since your dmg is fine for now, you can opt out of using dual wand setup and maybe go with an Unyield flame shield which grants you more life/resists then your current setup. When you start to gather more currency you can attempt to craft a nice set of wands with a lot of cast speed which really impacts your lightning warp speed, which can really save you on some bosses, atleast thats my personal experience.
I hope some of these points can help you, good luck!
Jup jup!
Last edited by Warmy#4027 on Jul 21, 2019, 6:46:34 AM
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
GGG please remove that comment, it's not relevant anymore and the player publicly quit years ago. It's so old, there's not even a report button to get some attention to this!
Your journey through the ten acts can be seen as an extensive tutorial, slowly confronting you with the majority of game mechanics and increasingly more difficult enemies to learn to counter.
This section will help you while playing through the ten acts and shows the recommended
passive tree progression, gem setups, quest progression and exp farming zone for each act.
Keep in mind that it may also include some major storyline spoilers, if you care about that.
If you want to explore zones or do quests not mentioned here, or even want to level with
a completely different skill then do that, this section is just an aid.
‣ Use a Lootfilter. You will soon realize that there's lots of redundant loot in this game, a good Lootfilter reduces screen clutter and also highlights potentially valuable or important drops. Here's my custom version of Neversinks Lootfilter, you can further customize it if you want.
‣ Keep your Flasks updated. I recommend to start with 2x Life Flasks, 1x Mana Flask and
2x Quicksilver Flasks, switch to a quest reward Flask whenever the guide mentions it.
‣ Upgrade your gear. While not as relevant at first, it's important to look out for gear with solid life and resistance rolls. Ideally you want to have all three Elemental Resistances capped at 75% at the end of Act 3, only Chaos Resistance may be at whatever value.
Rare or Unique gear pieces are not always the best for this purpose, sometimes you're better off with Magic gear giving life and a single resistance.
You can easily craft your own gear, ideally on already 4-linked pieces you get from vendors or drops, however only use Orbs of Transmutation/Augmentation/Alteration at this point, everything else is a huge waste!
‣ The Crafting Bench allows to refine gear pieces with things such as resistances, attributes, life or mana. All crafts need to be unlocked first, scroll down at the Crafting Bench to see where missing recipes are located.
‣ Great Uniques for leveling are Lifesprig, Axiom Perpetuum, Goldrim, Wanderlust and Tabula Rasa, but prioritize a good lifepool and capped resistances!
‣ We don't use the full gem setup during the acts. If you happen to get a 5-linked or even 6-linked Intelligence-based gearpiece, check the Arc setup in Gem section to know what to add.
‣ Use Portal Scrolls and enter town to refill flasks during bossfights.
‣ Get all waypoints you can find. I mention specific waypoints you will definitely need, but generally it's recommended to get them all, since you never know if you may disconnect or need to get back to that zone for other reasons.
‣ If there's multiple gems listed to get, it means you're supposed to get one of those as quest reward and buy the rest from the gem vendor in town.
‣ The passive tree goals for each act are just a pointer, if you're short by 1-2 points or overleveled that's not a big deal.
Act 1
‣ Kill the Zombie, pick up Fireball and switch left-click to move-only
‣ Get Arcane Surge (keep it Lv1!) from Large Chest and kill Hillock
‣ Get Freezing Pulse, link it with Arcane Surge and throw away Fireball
‣ Start looking out for a 3-linked, all blue socket Wand or Sceptre
‣ Get the Coast Waypoint, kill Hailrake on Tidal Island and get Quicksilver Flask in town
‣ Enter Submerged Passage, look for Flooded Depths and kill the Dweller of the Deep
‣ Get Orb of Storms and Passive Skillpoint in town
‣ Set Orb of Storms to "attack without moving" (left-click icon in skillbar)
‣ Enter Prison, get Added Lightning Damage and link it to Freezing Pulse + Arcane Surge
‣ Start looking out for 2x Sapphire Rings
‣ Complete Trial of Ascendancy in Lower Prison
‣ Kill Brutus, progress to Ship Graveyard and get the Waypoint
‣ Look for Ship Graveyard Cave, get Allflame then get Cavern of Wrath Waypoint
‣ Travel to Ship Graveyard Waypoint and kill Fairgraves
‣ Go to town to get Passive Skillpoint, Clarity, Lightning Warp and Arc Lightning Warp will be slow until you get its Support Gems in Act 3!
‣ Set Arc and Lightning Warp to "attack without moving"
‣ Optionally get six more Arc gems and level them in your secondary weapon slots For more information about this, please read the "First Steps for New Players" Miniguide
‣ Also get two Increased Critical Strikes gems and put them anywhere, we need them later
‣ Throw away Freezing Pulse and craft a +1 Lightning Gem Wand/Sceptre
‣ The recipe is Magic Wand/Sceptre + Topaz Ring + Orb of Alteration
‣ If needed, the recipe for Topaz Rings is Iron Ring + Green Skill Gem
‣ Put Arc + Arcane Surge + Added Lightning Damage in there
‣ Set Arc & Lightning Warp to "attack without moving"
‣ Equip Sapphire Rings and kill Merveil
‣ If needed, the recipe for Sapphire Rings is Iron Ring + Blue Skill Gem
‣ Once in town, enter the Old Fields first
‣ Start looking out for 2x Topaz Rings
‣ Look for the Den, kill Great White Beast and get second Quicksilver in town
‣ Continue to Crossroads and get Waypoint
‣ Enter Chamber of Sins, complete Trial of Ascendancy on Level 2 and kill Fidelitas
‣ Go back to Crossroads, enter Broken Bridge and kill Kraityn
‣ Back to Crossroads once more, enter Fellshrine Ruins and Crypt
‣ Complete Trial of Ascendancy in Crypt
‣ Back to town, enter Riverways and get the Waypoint
‣ Go to Western Forest, get Waypoint and Captain Arteri
‣ Look for Weaver's Chambers and kill Weaver
‣ Enter Lioneye's Watch and get Passive Skillpoint
‣ Go back to Riverways, enter Wetlands, kill Oak and get Waypoint
‣ Teleport back to Western Forest and help Alira
‣ Make your way to the Ancient Pyramid, equip Topaz Rings and kill Vaal Oversoul
‣ Start looking out for 4-linked Intelligence-based or Hybrid (Int + other stat) gear
‣ Kill the Blackguards in City of Sarn and enter town
‣ Go to Slums, enter Crematorium, finish Trial of Ascendancy and kill Piety
‣ Get Sewer Key in town
‣ Go back to Slums, enter Sewers, get Waypoint, find three busts and get skillpoint in town
‣ Get Marketplace Waypoint and finish Trial of Ascendancy in Catacombs
‣ Enter Battlefront, get Waypoint and kill Captain Aurelianus
‣ Go to Docks and get Thaumetic Sulphite
‣ Back to Battlefront, enter Solaris Temple and talk to Lady Dialla
‣ Destroy the Undying Blockade in Sewers
‣ Enter Ebony Barracks, get Waypoint and kill General Gravicius
‣ Enter Lunaris Temple, kill Piety and get Skillpoint in town
‣ Get Imperial Gardens Waypoint and finish Trial of Ascendancy
‣ Go to Library and finish Siosa's quest
‣ You can now buy all unlocked gems at Siosa (currency needs to be in bag!)
‣ Get Lightning Penetration and replace Arcane Surge in your Arc setup with it
‣ Get Blind and link that and Arcane Surge to Orb of Storms
‣ Get Less Duration & Swift Affliction and add them to your Lightning Warp setup
‣ Get Decoy Totem, this will provide extra safety during bossfights
‣ Enter the Sceptre of God and kill Dominus
‣ Enter the Dried Lake, kill Voll and enter the Mines
‣ Free Deshret's Spirit in Mines Level 2, progress to Crystal Veins and get Waypoint
‣ Get Passive Skillpoint and Summon Lightning Golem in town
‣ Go back to Act 2, get Minion Life and link it to Summon Lightning Golem
‣ Complete the first Labyrinth, you can enter it through the Sarn Encampment
‣ Read up on the Lord's Labyrinth and Izaro to get an idea what's going on
‣ After finishing the Labyrinth, ascend to Elementalist and get Shaper of Desolation
‣ Go back to Crystal Veins, enter Kaom's Dream and kill Kaom
‣ Now enter Daresso's Dream and kill Daresso
‣ Get Spell Echo & Unleash in town and link with Arc & Lightning Penetration in a 4L
‣ Time to look out for some replacement weapons!
‣ The recipe for Spell Damage is Weapon + Magic/Rare Chain Belt + Blacksmith Whetstone
‣ Refine the weapons with your Crafting Bench, Cast Speed or Attack Speed are good to add
‣ Kill Piety in Belly of the Beast, and finally Malachai in the Harvest
‣ Kill Overseer Krow and enter town
‣ Find the Miasmeter in Control Blocks and kill Justicar Casticus
‣ Get Silver Flask and Skillpoint in town
‣ Replace a Life Flask with Silver Flask and try to roll of Staunching on it
‣ Make your way to Templar Courts, kill Avarius and get any unique jewel in town
‣ Get Ruined Square Waypoint and optionally kill Utula
‣ Finish the quest in Reliquary and get Skillpoint in town
‣ Look for the Sign of Purity in Ossuary
‣ Kill Kitava on Cathedral Rooftop
‣ You will suffer a permanent -30% resistance penalty after this fight
‣ Clear the Twilight Strand to unlock Lilly as Skillgem Vendor
‣ Get Immortal Call and link either Cast when Damage taken or Increased Duration
‣ If Cast when Damage taken, keeps its level relative to Immortal Call's required level
‣ If you lack Strength, look for an amulet with Strength implicit or use the Crafting Bench
‣ Get to Mud Flats and kill the Dishonored Queen
‣ Enter Karui Fortress, kill Tukohama and get Skillpoint in town
‣ Use Soul of Tukohama for now
‣ Finish Trial of Ascendancy in Prison and kill Shavronne
‣ Enter Prisoner's Gate, kill Abberath and get Skillpoint in town
‣ Get Riverways Waypoint
‣ Enter Wetlands, kill Puppet Mistress and get Skillpoint in town
‣ Light the Beacon and kill the Brine King
‣ Use Soul of the Brine King for now
‣ Find the Silver Locket in Broken Bridge and get Diamond Flask in town
‣ Replace a Quicksilver Flask with Diamond Flask
‣ Enter Crossroads, get Waypoint then enter Crypt through Fellshrine Ruins
‣ Finish Trial of Ascendancy and find Maligaro's Map
‣ Go back to Crossroads and enter Chamber of Sins
‣ Kill Maligaro in Maligaro's Sanctum
‣ Finish Trial of Ascendancy in Chamber of Sins Level 2 and enter the Den
‣ Make your way to Ashen Fields and kill Greust, then get Skillpoint in town
‣ Get Northern Forest Waypoint and enter Dread Thicket
‣ Collect all Fireflies and kill Gruthkul, then get Skillpoint in town
‣ Use Soul of Gruthkul
‣ Find Kishara's Star in Causeway and get Skillpoint in town
‣ Get the Vaal City Waypoint, enter Temple of Decay and go back to town
‣ Finish the second Labyrinth and get Beacon of Ruin
‣ Get back to the Temple of Decay and kill Arakaali
‣ Enter the Toxic Conduits and kill Doedre
‣ Go for Quay first, find Ankh of Eternity, kill Tolman and get Skillpoint in town
‣ Kill the Gemling Legionnaires in Grain Gate and get Skillpoint in town
‣ Enter Solaris Temple, get Sun Orb then enter Solaris Concourse and get Waypoint
‣ Go back to Doedre's Cesspool and go for the Grand Promenade now
‣ Get Bath House Waypoint and finish Trial of Ascendancy
‣ Enter High Gardens, kill Yugul and get Skillpoint in town
‣ Enter Lunaris Temple through Lunaris Concourse and get Moon Orb
‣ Go to Harbour Bridge and kill Solaris & Lunaris
‣ Use Soul of Lunaris
‣ You can decide to farm a Tabula Rasa through Humility Cards in Blood Aqueduct
‣ It may take hours but is very worth it and will make progress easier
‣ If not, keep it for later
‣ Find the Storm Blade in Vastiri Desert and speak to Petarus & Vanja in town
‣ Look for a blocked entrance in Vastiri Desert
‣ Go to town, talk to Sin and then to Petarus & Vanja
‣ Kill Shakari and get Skillpoint in town
‣ Get Foothills Waypoint, enter Boiling Lake and get Basilisk Acid
‣ Enter the Tunnel and finish Trial of Ascendancy
‣ Get Quarry Waypoint, enter Refinery and get Trarthan Powder
‣ Go back to Quarry and kill Garukhan and get Sekhema Feather
‣ Go to town and give the feather to either Tasuni or Irasha, get Skillpoint
‣ Enter Belly of the Beast and kill the Depraved Trinity
‣ Go left on Cathedral Rooftop and kill Plaguewing
‣ Get Quartz Flask in town, replace Quicksilver Flask with it
‣ Go back to Cathedral Rooftop
‣ Now go right, enter the Ravaged Square and go south
‣ Enter the Control Blocks, kill Vilenta and get Skillpoint in town
‣ Optionally find the Teardrop in Reliquary
‣ Go back to Ravaged Square and get its Waypoint in the upper part
‣ Enter Ossuary, complete Trial of Ascendancy and get Elixir of Allure
‣ Get to Desecrated Chamber through Torched Courts and kill Avarius
‣ Finish the third Labyrinth and get Paragon of Calamity, if this is too hard keep it for later
‣ Enter the Canals and make your way to the final bossfight
‣ You will suffer another permanent -30% resistance penalty after this fight
‣ Talk to Lani for two Skillpoints
‣ Enter Templar Laboratory and get a map from Zana, then buy all maps she's selling
‣ That's it, you've reached the endgame! Now gear up and switch to the endgame gem setup
‣ If you haven't done so earlier, farm a Tabula Rasa in Blood Aqueduct now
‣ If you lack currency, run Currency Delve nodes and/or start doing the Chaos Orb recipe
Before you start mapping, make sure that you have:
"
‣ atleast 3.5k Life and 1k Mana
‣ Fire, Cold and Lightning Resistance capped at 75%
‣ all Spells and Movement Skills set to "attack without moving"
‣ the correct Pantheon powers activated (unlock extra powers as you map)
‣ a proper Flask setup (check the Flask section above)
‣ a way to sustain mana (check below)
Mana Sustain Options
‣ Hallowed Hybrid Flask or Eternal Mana Flask
‣ Mind of the Council
‣ Watcher's Eye with Lightning Damage leeched as Mana while affected by Wrath
Your first maps shouldn't be an issue with this, just keep on progressing through the Atlas.
Here's a comprehensive mapping guide you can read up on for more information.
Two more things you should read up on are monster mods and map mods to understand what everything does and how they may affect enemies or yourself.
Your character will naturally progress while mapping - your gems level up, which is especially important for the Arc gem itself, your character levels up and you will build up currency for upgrades, even if you just do Chaos Recipe. Don't focus on "what DPS should I have at this level?" or such, as long as you play and follow what the guide says, you can't do anything wrong.
Try to find a good rhytm between Arc, Lightning Warp and flask usage. All enemies give you some cues and time to react. Very often, their skills also lock target on the position you're at during their animation start, so in that case simply move to avoid all damage. Sometimes you can also use the environment as defense and last but not least, don't forget that Arc is a ranged skill.
The same logic pretty much applies to bossfights - they're all mechanical, so your focus should be on learning how to play around them.
Usually a good strategy is to drop Orb of Storms at their feet, then circle them with Lightning Warp while casting Arc between each warp. If the boss gives you enough time to damage for a few seconds straight, drop Orb of Storms, use your damage flasks and spam Arc.
POELab has a section with guides & GIFs for all Endgame Bosses. The Map Reference Guide covers all map bosses but isn't updated for 3.7 yet, boss attribution is still correct but most tiers are off.
While we can run all mapmods, decide for yourself if it's a good idea in that combination or against that boss. Things that are usually harmless can really start to hurt with the wrong mods!
The following mods require special attention:
"
‣ all Curses: Counter them with your Warding Flask
‣ Projectiles chain: Can be completely ignored with Soul of Lunaris upgrade
‣ Chance to avoid Elemental Ailments: Worst one for us, huge damage & safety loss
‣ Elemental Equilibrium/Resistance/Hexproof/reduced Damage from Crits: Damage loss
‣ Less Recovery Rate: Lowers our recovery from Leech, Regeneration and Flasks
‣ No Regeneration: May require a backup Mana Flask, play cautiously
‣ No Leech: Requires more Life Flask usage, play cautiously
Special thanks to everyone who helped improving the guide or supported it in any other way,
and to GGG for this awesome game and their exceptional support!