Enki's Arc Witch Memorial Page

Hi guys! This build has an amazing output dmg (at least at T10 maps) but I'm having some problems with the damage input, mobs/bosses kill me pretty easy with 1-2 hits. I'm saving my money for a 6L Inpulsa, which is expensive AF but, can you guys help me with my gear upgrade? I built it with just 40c. Atm I'm over 140-150c, but except for Inpulsa I really dunno what to upgrade and what i should be looking for. Here is my actual gear (not playing Wrath)!

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Matriosca wrote:
Hi guys! This build has an amazing output dmg (at least at T10 maps) but I'm having some problems with the damage input, mobs/bosses kill me pretty easy with 1-2 hits. I'm saving my money for a 6L Inpulsa, which is expensive AF but, can you guys help me with my gear upgrade? I built it with just 40c. Atm I'm over 140-150c, but except for Inpulsa I really dunno what to upgrade and what i should be looking for. Here is my actual gear (not playing Wrath)!



Get rid of Tabula and replace it with a rare, but with your current budget I'll say you could get Shroud of the Lightless and remove Lightning Penetration Support since Shroud already has it.

Replace +Elemental Damage on Attack Skills mod on your dagger and ring, it doesn't affect Arc Damage.

I also suggest replacing your amulet mod to Increased Lightning Damage.
Last edited by jester147 on Mar 23, 2019, 1:55:25 PM
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jester147 wrote:
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Matriosca wrote:
Hi guys! This build has an amazing output dmg (at least at T10 maps) but I'm having some problems with the damage input, mobs/bosses kill me pretty easy with 1-2 hits. I'm saving my money for a 6L Inpulsa, which is expensive AF but, can you guys help me with my gear upgrade? I built it with just 40c. Atm I'm over 140-150c, but except for Inpulsa I really dunno what to upgrade and what i should be looking for. Here is my actual gear (not playing Wrath)!



Get rid of Tabula and replace it with a rare, but with your current budget I'll say you could get Shroud of the Lightless and remove Lightning Penetration Support since Shroud already has it.

Replace +Elemental Damage on Attack Skills mod on your dagger and ring, it doesn't affect Arc Damage.

I also suggest replacing your amulet mod to Increased Lightning Damage.


Perfect buddy, gonna do everything u said!
Ty for the help, that was fast!
Hi guys! Im playing POE for the first time.
Im trying to keep all the mods on my gear as close as possible to Enki's gear recommendations.. but I am currently running t6-t7 maps and I am squishy AF and also it feels like my dps is kinda low that I can't even oneshot normal packs of mobs sometimes. Do you have any advice?
I just got Devouring Diadem (cost me like 49c or so) yesterday, so maybe I should buy some other gear pieces?
My profile is set to public so I hope that you guys will be able to check it.
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exxxydawg wrote:
Hi guys! Im playing POE for the first time.
Im trying to keep all the mods on my gear as close as possible to Enki's gear recommendations.. but I am currently running t6-t7 maps and I am squishy AF and also it feels like my dps is kinda low that I can't even oneshot normal packs of mobs sometimes. Do you have any advice?
I just got Devouring Diadem (cost me like 49c or so) yesterday, so maybe I should buy some other gear pieces?
My profile is set to public so I hope that you guys will be able to check it.


You have like no life your gear. Also your offhand dagger is pretty bad.
Hi,

The guide mentioned that with the Devouring Diadem, I can save 6 passives, 5 from mana reservation nodes and 1 from Eldritch battery.

I'm wondering though, with 96% mana reserved and no Eldritch Battery, is there a point in keeping Mind over Matter?
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woefulwabbit wrote:
Hi,

The guide mentioned that with the Devouring Diadem, I can save 6 passives, 5 from mana reservation nodes and 1 from Eldritch battery.

I'm wondering though, with 96% mana reserved and no Eldritch Battery, is there a point in keeping Mind over Matter?
EB serves 2 purposes: (1) Allows ES to be spent instead of mana. Otherwise you need mana leech Watcher’s Eye to sustain mana. (2) When combined with MoM allows for ES to continue protecting life. This provides the benefit of permanent ES leeching, but at the cost of being unable to utilize Arcane Surge.

You could get the WE instead of EB, but you still need the mana reservation nodes for all 3 auras. Also, you will need even more reservation, because 4% mana pool isn’t sufficient to cast Arc.
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woefulwabbit wrote:
Hi,

The guide mentioned that with the Devouring Diadem, I can save 6 passives, 5 from mana reservation nodes and 1 from Eldritch battery.

I'm wondering though, with 96% mana reserved and no Eldritch Battery, is there a point in keeping Mind over Matter?

Devouring Diadem gives you Eldtrich battery.
"
EB serves 2 purposes: (1) Allows ES to be spent instead of mana. Otherwise you need mana leech Watcher’s Eye to sustain mana. (2) When combined with MoM allows for ES to continue protecting life. This provides the benefit of permanent ES leeching, but at the cost of being unable to utilize Arcane Surge.

You could get the WE instead of EB, but you still need the mana reservation nodes for all 3 auras. Also, you will need even more reservation, because 4% mana pool isn’t sufficient to cast Arc.


I understand this part for the standard build. What I was referring to is in the Gear (Helmet) section of the guide that says:

"
Devouring Diadem is pretty amazing for this build. With all auras placed in there, it can save us six passives by not needing all reduced Mana reserved nodes and Eldritch Battery, or just one while allowing us to run Aspect of the Spider. It can only drop from Catarina, Master of Undeath.
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xH4siS wrote:
"
woefulwabbit wrote:
Hi,

The guide mentioned that with the Devouring Diadem, I can save 6 passives, 5 from mana reservation nodes and 1 from Eldritch battery.

I'm wondering though, with 96% mana reserved and no Eldritch Battery, is there a point in keeping Mind over Matter?

Devouring Diadem gives you Eldtrich battery.


Oh right, I get it now, thanks!

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