Puncture trap needs a nerf!
salty? nah, we should nerf block more, nerf anti-bow skills more, buff bow dmg, butt bow skills. if u dont think alpha testers word carries weight then ggg sure wasted time on all that. DOOOPEE
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The block nerf is awful for melee, and though the point was maybe to nerf block for melee vs melee duels, all it did was make bow even more overpowered.
The maps are way too narrow to avoid traps, which do way too much damage, which would be fine if it was a bow build's only method of dealing damage. But a bow build with OHKO capabilities on a trap also has the option to shoot you, likely with tornado shot, while you're clearing traps. And they tend to do enough damage to kill you in 3 shots, which is less time than it takes to clear traps with arc. And what the hell is with fire trap's burning ground not clearing new traps thrown on top of it? It sure as hell used to make a zone un-trappable, maybe they felt like melee was too OP because I can five shot a glassy bow build from melee range while he can only two shot me from anywhere on the screen. |
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Thank God u can throw traps on traps to break them. But yeah just puncture trap your feet and get LMP puncture and win.
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Tornado & Puncture seems the unfun, unfair build of the day.
Don't even require line of sight. Trap being thrown directly on toon over wall/corner 1 shots me/no counter. | |
Yeh, fuck that. Past 2 hours... Hasn't been a single player Vs that hasn't used puncture... most just use it as a direct attack.
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It's always nice to be one shotted by a skillful ability.
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