Private Leagues

Total: 48
Start Time: May 1, 2026, 6:00:00 AM (America/New_York)
Remaining Duration:20 days 0 hours 0 minutes
End Time:May 21, 2026, 6:00:00 AM (America/New_York)

League Type: PoE 1 PC - Mirage
Start Time: Apr 24, 2026, 3:00:00 PM (America/New_York)
Remaining Duration:3 days 9 hours 26 minutes
End Time:May 4, 2026, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mirage

Expired Leagues

BPL PRAC NAVIRA (expired)

Start Time: Apr 14, 2026, 12:03:40 PM (America/New_York)
End Time:Apr 24, 2026, 12:03:40 PM (America/New_York)

League Type: PoE 1 PC - Mirage

BPL XIX (expired)

Start Time: Apr 17, 2026, 2:00:00 PM (America/New_York)
End Time:Apr 27, 2026, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mirage
Start Time: Apr 3, 2026, 3:00:00 PM (America/New_York)
End Time:Apr 23, 2026, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mirage
Start Time: Mar 24, 2026, 8:13:47 PM (America/New_York)
End Time:Apr 13, 2026, 8:13:47 PM (America/New_York)

League Type: PoE 1 PC - HC SSF Mirage
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect

GuppyPrac (expired)

Start Time: Feb 25, 2026, 10:00:00 AM (America/New_York)
End Time:Mar 7, 2026, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - Standard
Start Time: Feb 20, 2026, 4:00:00 PM (America/New_York)
End Time:Mar 2, 2026, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers

SGF The Gathering (expired)

Start Time: Jan 9, 2026, 12:00:00 PM (America/New_York)
End Time:Jan 29, 2026, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers

Lost Ascendants II (expired)

Start Time: Jan 2, 2026, 1:00:00 PM (America/New_York)
End Time:Feb 11, 2026, 1:00:00 PM (America/New_York)

League Type: PoE 1 PC - SSF R Keepers
Start Time: Dec 26, 2025, 12:00:00 PM (America/New_York)
End Time:Jan 15, 2026, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers
Start Time: Dec 19, 2025, 2:00:00 PM (America/New_York)
End Time:Dec 29, 2025, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers

Keepers Gucci Hobo (expired)

Start Time: Dec 13, 2025, 11:00:00 AM (America/New_York)
End Time:Jan 2, 2026, 11:00:00 AM (America/New_York)

League Type: PoE 1 PC - Keepers

BPL XVIII Prac (expired)

Start Time: Nov 28, 2025, 3:34:32 PM (America/New_York)
End Time:Dec 8, 2025, 3:34:32 PM (America/New_York)

League Type: PoE 1 PC - Keepers

BPL XVIII (expired)

Start Time: Dec 5, 2025, 3:00:00 PM (America/New_York)
End Time:Dec 15, 2025, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers
Start Time: Sep 20, 2025, 6:00:00 AM (America/New_York)
End Time:Oct 10, 2025, 6:00:00 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Sep 19, 2025, 11:00:00 AM (America/New_York)
End Time:Oct 29, 2025, 11:00:00 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Sep 1, 2025, 12:00:00 PM (America/New_York)
End Time:Sep 21, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - SSF Mercenaries

BPL XVII (expired)

Start Time: Jul 18, 2025, 4:00:00 PM (America/New_York)
End Time:Jul 28, 2025, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: May 16, 2025, 2:02:23 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.