Private Leagues

Total: 6

SGAA (expired)

Start Time: May 6, 2025, 12:06:47 PM (Pacific/Auckland)
End Time:May 31, 2025, 10:00:00 AM (Pacific/Auckland)

League Type: PoE 1 PC - Settlers + Gauntlet + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Gauntlet
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Start Time: Feb 1, 2025, 5:00:00 AM (Pacific/Auckland)
End Time:Apr 12, 2025, 4:00:00 AM (Pacific/Auckland)

League Type: PoE 1 PC - Settlers

SicklyBinkySuckers (expired)

Start Time: Dec 1, 2021, 1:45:51 AM (Pacific/Auckland)
End Time:Dec 11, 2021, 1:45:51 AM (Pacific/Auckland)

League Type: PoE 1 PC - HC SSF Scourge
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect

SicklyWeekly (expired)

Start Time: Sep 2, 2021, 1:39:31 PM (Pacific/Auckland)
End Time:Sep 12, 2021, 1:39:31 PM (Pacific/Auckland)

League Type: PoE 1 PC - Expedition
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances