Private Leagues

Total: 8
Start Time: Aug 18, 2023, 4:00:00 PM (America/New_York)
End Time:Oct 17, 2023, 4:00:00 PM (America/New_York)

League Type: Ancestor
Start Time: Dec 9, 2022, 2:00:00 PM (America/New_York)
End Time:Feb 27, 2023, 2:00:00 PM (America/New_York)

League Type: Sanctum

Oni Farmers (expired)

Start Time: Oct 22, 2021, 3:00:00 PM (America/New_York)
End Time:Nov 21, 2021, 2:00:00 PM (America/New_York)

League Type: Scourge
Start Time: Jun 15, 2020, 12:00:00 PM (America/New_York)
End Time:Jun 25, 2020, 12:00:00 PM (America/New_York)

League Type: Standard
Start Time: May 30, 2020, 12:00:00 PM (America/New_York)
End Time:Jun 9, 2020, 12:00:00 PM (America/New_York)

League Type: HC SSF Delirium
Start Time: Jan 24, 2020, 3:00:00 PM (America/New_York)
End Time:Feb 23, 2020, 3:00:00 PM (America/New_York)

League Type: SSF Metamorph
Start Time: Apr 19, 2019, 4:15:00 PM (America/New_York)
End Time:May 9, 2019, 4:15:00 PM (America/New_York)

League Type: HC SSF Synthesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
Start Time: Mar 8, 2019, 3:00:00 PM (America/New_York)
End Time:Jun 6, 2019, 4:00:00 PM (America/New_York)

League Type: HC SSF Synthesis
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances
Players have -40% to all Resistances
No Stash
Players have no access to the Stash or Guild Stash
Players have no access to the Stash or Guild Stash
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.