Private Leagues

Total: 12
Start Time: Sep 25, 2025, 11:31:00 AM (America/New_York)
Remaining Duration:20 days 17 hours 10 minutes
End Time:Oct 25, 2025, 11:31:00 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Sep 26, 2025, 1:00:00 PM (America/New_York)
Remaining Duration:31 days 18 hours 39 minutes
End Time:Nov 5, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 2 - HC Rise of the Abyssal

Expired Leagues

Start Time: May 4, 2025, 4:53:55 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.

Always Lucky (expired)

Start Time: May 1, 2025, 9:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.

HC TRADE (expired)

Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.

Atlas Invasion (expired)

Start Time: May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Start Time: Jan 31, 2025, 11:00:00 AM (America/New_York)
End Time:Apr 11, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers
Start Time: Sep 20, 2024, 2:00:13 PM (America/New_York)
End Time:Sep 30, 2024, 2:00:13 PM (America/New_York)

League Type: PoE 1 PC - SSF Settlers
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Monsters have 70% increased Area of Effect
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances

Chat SF Settlers (expired)

Start Time: Jul 26, 2024, 4:00:00 PM (America/New_York)
End Time:Nov 13, 2024, 3:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers

Chat SF (expired)

Start Time: Apr 7, 2023, 4:00:00 PM (America/New_York)
End Time:Jul 6, 2023, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Crucible

IcyGauntPrac (expired)

Start Time: Feb 6, 2023, 9:46:48 PM (America/New_York)
End Time:Feb 16, 2023, 9:46:48 PM (America/New_York)

League Type: PoE 1 PC - SSF Sanctum
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect