Private Leagues
Total: 6
Zishs Phrecentinel League (expired)
Start Time:
May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
PooTwoBad (expired)
Start Time:
May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Atlas Invasion (expired)
Start Time:
May 1, 2025, 6:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers + Atlas Invasion + Shifting Stones (Free)
Atlas Invasion
Areas are inhabited by Atlas Bosses.
Shifting Stones
Each area is enhanced by a league mechanic and an Atlas Keystone, changing every 15 minutes.
Settlers Restart xdd Thanks GGG (expired)
Start Time:
Jan 31, 2025, 11:00:00 AM (America/New_York)
End Time:Apr 11, 2025, 12:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Settlers
Le Toucan Returns (expired)
Start Time:
Apr 19, 2024, 9:00:00 PM (America/New_York)
End Time:May 19, 2024, 9:00:00 PM (America/New_York)
League Type:
PoE 1 PC - Necropolis
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Reduced Player Resistances I
Players have -20% to all Resistances
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Gauntlet no HC practice (expired)
Start Time:
Sep 8, 2021, 8:24:37 AM (America/New_York)
End Time:Sep 18, 2021, 8:24:37 AM (America/New_York)
League Type:
PoE 1 PC - SSF Expedition
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect II
Monsters have 70% increased Area of Effect
Reduced Player Resistances I
Players have -20% to all Resistances








