Private Leagues

Total: 32
Start Time: Jul 29, 2022, 7:00:00 AM (America/New_York)
End Time:Aug 8, 2022, 7:00:00 AM (America/New_York)

League Type: PoE 1 PC - SSF Sentinel
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.
NPCs will not have the option to sell or buy.

GoodBoyTrainRoom (expired)

Start Time: Jul 8, 2022, 4:27:54 PM (America/New_York)
End Time:Jul 18, 2022, 4:27:54 PM (America/New_York)

League Type: PoE 1 PC - HC SSF Sentinel
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect
Start Time: Jul 3, 2022, 1:09:27 PM (America/New_York)
End Time:Jul 23, 2022, 1:09:27 PM (America/New_York)

League Type: PoE 1 PC - SSF Sentinel
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect
Start Time: Jul 3, 2022, 11:34:09 AM (America/New_York)
End Time:Aug 2, 2022, 11:34:09 AM (America/New_York)

League Type: PoE 1 PC - Sentinel
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect