Private Leagues
Total: 9
Chat SF Settlers (expired)

Start Time:
Jul 26, 2024, 3:00:00 PM (America/Chicago)
End Time:Nov 13, 2024, 2:00:00 PM (America/Chicago)
League Type:
PoE1 PC - Settlers
Secret Valentine (expired)

Start Time:
Jan 19, 2024, 1:00:00 PM (America/Chicago)
End Time:Feb 18, 2024, 1:00:00 PM (America/Chicago)
League Type:
PoE1 PC - Affliction
Secret Santa Revived (expired)

Start Time:
Sep 22, 2023, 1:00:00 PM (America/Chicago)
End Time:Oct 22, 2023, 1:00:00 PM (America/Chicago)
League Type:
PoE1 PC - Ancestor
The Reawakening (expired)

Start Time:
Apr 7, 2023, 3:00:00 PM (America/Chicago)
End Time:May 17, 2023, 3:00:00 PM (America/Chicago)
League Type:
PoE1 PC - Crucible
SSF Krangulation (expired)

Start Time:
Mar 22, 2023, 3:32:58 AM (America/Chicago)
End Time:Mar 28, 2023, 4:00:00 PM (America/Chicago)
League Type:
PoE1 PC - Krangled Passives Group SSF
Krangled Passives
The Passive Skill Tree and Ascendancy Trees are jumbled. Passive Skill properties are hidden until a connecting Passive Skill is allocated. Scion character class is disabled.
No Guild Stash
Players have no access to the Guild Stash
Rigor Mortis
After dying you cannot move for 1 minute.
Secret Santa (expired)

Start Time:
Jun 24, 2022, 6:00:00 AM (America/Chicago)
End Time:Jul 24, 2022, 6:00:00 AM (America/Chicago)
League Type:
PoE1 PC - Sentinel
Lighty and Jims Charity Event (expired)

Start Time:
Jun 4, 2021, 8:00:00 AM (America/Chicago)
End Time:Jun 14, 2021, 8:00:00 AM (America/Chicago)
League Type:
PoE1 PC - Ultimatum
Ascendant Only Pairings (expired)

Start Time:
May 28, 2021, 7:00:00 AM (America/Chicago)
End Time:Jun 27, 2021, 7:00:00 AM (America/Chicago)
League Type:
PoE1 PC - Ultimatum
Increased Monster Damage I
Monsters deal 10% increased Damage.
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Get Fucked Again (expired)

Start Time:
Feb 13, 2019, 9:26:36 PM (America/Chicago)
End Time:Mar 25, 2019, 10:26:36 PM (America/Chicago)
League Type:
PoE1 PC - HC SSF Betrayal
Increased Monster Damage II
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Famine
Life, Mana, Energy Shield and Flasks do not refill when you go to town.
Reduced Player Resistances II
Players have -40% to all Resistances
No Stash
Players have no access to the Stash or Guild Stash
No Magic or Rare Items Drop
Items of Magic or Rare rarity will not drop, they can be crafted.
No Vending
NPCs will not have the option to sell or buy.