Private Leagues

Total: 59
Start Time: Apr 24, 2026, 12:00:00 PM (America/New_York)
Remaining Duration:13 days 8 hours 17 minutes
End Time:May 14, 2026, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - SSF Mirage
Start Time: Apr 24, 2026, 10:00:00 PM (America/New_York)
Remaining Duration:23 days 18 hours 17 minutes
End Time:May 24, 2026, 10:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mirage
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed I
Monsters have 10% increased Attack, Cast and Movement Speed
Monsters have 10% increased Attack, Cast and Movement Speed
Increased Monster Area of Effect I
Monsters have 35% increased Area of Effect
Monsters have 35% increased Area of Effect

Expired Leagues

Build Roulette (expired)

Start Time: Apr 10, 2026, 12:00:00 PM (America/New_York)
End Time:Apr 30, 2026, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mirage
Start Time: Apr 2, 2026, 3:47:14 PM (America/New_York)
End Time:Apr 12, 2026, 3:47:14 PM (America/New_York)

League Type: PoE 2 - Fate of the Vaal

SGF March Mirage (expired)

Start Time: Mar 27, 2026, 12:00:00 PM (America/New_York)
End Time:Apr 26, 2026, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mirage
Start Time: Jan 9, 2026, 11:00:00 AM (America/New_York)
End Time:Mar 10, 2026, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers

SGF The Gathering (expired)

Start Time: Jan 9, 2026, 12:00:00 PM (America/New_York)
End Time:Jan 29, 2026, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers
Start Time: Jan 9, 2026, 12:00:00 PM (America/New_York)
End Time:Mar 30, 2026, 1:00:00 PM (America/New_York)

League Type: PoE 2 - Fate of the Vaal

new year OLD me (expired)

Start Time: Jan 1, 2026, 12:00:00 PM (America/New_York)
End Time:Jan 11, 2026, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers
Start Time: Oct 31, 2025, 3:00:00 PM (America/New_York)
End Time:Nov 30, 2025, 2:00:00 PM (America/New_York)

League Type: PoE 1 PC - Keepers
Start Time: Oct 10, 2025, 12:00:00 PM (America/New_York)
End Time:Oct 30, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Sep 25, 2025, 11:31:00 AM (America/New_York)
End Time:Oct 25, 2025, 11:31:00 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Sep 19, 2025, 11:00:00 AM (America/New_York)
End Time:Oct 29, 2025, 11:00:00 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Sep 12, 2025, 12:00:00 PM (America/New_York)
End Time:Oct 12, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Mercenaries
Start Time: Aug 15, 2025, 12:00:00 PM (America/New_York)
End Time:Sep 14, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Jul 4, 2025, 12:00:00 PM (America/New_York)
End Time:Aug 3, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Jun 13, 2025, 4:00:00 PM (America/New_York)
End Time:Jul 23, 2025, 4:00:00 PM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: May 20, 2025, 7:17:09 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers (Free)
Start Time: May 23, 2025, 12:00:00 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Gauntlet (Free)
Gauntlet
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Start Time: May 20, 2025, 5:30:50 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Gauntlet (Free)
Gauntlet
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.
Various bosses have been replaced with custom variants. Additional Modifiers are applied to Area Level brackets to increase difficulty.