Private Leagues

Total: 14
Start Time: Oct 17, 2025, 9:30:00 AM (America/New_York)
Remaining Duration:6 days 0 hours 45 minutes
End Time:Oct 27, 2025, 9:30:00 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Sep 25, 2025, 11:31:00 AM (America/New_York)
Remaining Duration:4 days 2 hours 46 minutes
End Time:Oct 25, 2025, 11:31:00 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries

Expired Leagues

Start Time: Oct 10, 2025, 10:00:00 AM (America/New_York)
End Time:Oct 20, 2025, 10:00:00 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage II
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 30% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles

JustHaveFun (expired)

Start Time: Jul 31, 2025, 1:39:49 PM (America/New_York)
End Time:Oct 2, 2025, 11:08:49 AM (America/New_York)

League Type: PoE 1 PC - Mercenaries
Start Time: Jul 22, 2025, 12:00:00 PM (America/New_York)
End Time:Aug 1, 2025, 12:00:00 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Mercenaries
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life I
Monsters have 20% more Life
Monsters have 20% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Start Time: May 20, 2025, 7:17:09 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers (Free)

sc andy xdd (expired)

Start Time: May 19, 2025, 9:47:41 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.

AYAYOYOYO (expired)

Start Time: May 16, 2025, 11:04:30 PM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - Settlers + Sentinel + Alternate Ascendancies (Free)
Alternate Ascendancies
Ascendancy Classes have been replaced with unusual alternatives.
Ascendancy Classes have been replaced with unusual alternatives.
Sentinel
Harness ancient Sentinels to control the risk and reward of combat.
Harness ancient Sentinels to control the risk and reward of combat.

AYAYOYO (expired)

Start Time: May 16, 2025, 5:43:58 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers (Free)

AYAYO (expired)

Start Time: May 13, 2025, 10:58:49 AM (America/New_York)
End Time:May 30, 2025, 6:00:00 PM (America/New_York)

League Type: PoE 1 PC - HC Settlers + Necropolis (Free)
Necropolis
Use the Lantern of Arimor to manipulate monster modifiers.
Use the Lantern of Arimor to manipulate monster modifiers.
Start Time: Feb 11, 2024, 5:55:07 PM (America/New_York)
End Time:Apr 1, 2024, 6:55:07 PM (America/New_York)

League Type: PoE 1 PC - Hardcore Affliction
Start Time: Jan 25, 2024, 7:02:38 PM (America/New_York)
End Time:Feb 14, 2024, 7:02:38 PM (America/New_York)

League Type: PoE 1 PC - HC SSF Affliction
Increased Monster Damage II
Monsters deal 20% increased Damage.
Monsters deal 20% increased Damage.
Increased Monster Life II
Monsters have 40% more Life
Monsters have 40% more Life
Increased Monster Speed II
Monsters have 20% increased Attack, Cast and Movement Speed
Monsters have 20% increased Attack, Cast and Movement Speed
Increased Monster Elemental Damage I
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Monsters gain 15% of Physical Damage as extra Fire, Cold and Lightning Damage
Additional Monster Projectiles
Monsters fire 2 additional Projectiles
Monsters fire 2 additional Projectiles
Reduced Player Resistances I
Players have -20% to all Resistances
Players have -20% to all Resistances