Why Shrines, and probably Corrupted Areas, need to be removed from Racing.

To sum it up: You feel cheap if you find a shrine in a short race, and you feel cheated when you don't find one.

They change the balance of racing in far too great a way, and corrupted zones make knowing the right way to run impossible to know, since corrupted zones occupy the place or direction in a map where the exit or boss would be placed.

On some level racing is already operating under its own individual rule set, removing these should be a part of that.

If they cannot be removed because they are not "a game mode" as such, I'd really like a Dev to clear that up because it hurts racing a lot in the long run in my opinion.
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Aye. I took second in class with a pretty poor run just because I got lucky with shrines. It felt cheap. If I get a win, I want to earn it. They would be ok (both of them) if they were fixed for everyone.
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+1

They make racing a lot less competitive and take it a step further with RNG based outcome in my opinion. The layouts are really unfortunate when you have to backtrack 2-3+ extra minutes per corrupted layout.
I think just about everyone feels this way. I'm sure GGG will take a look at this in a few months Kappa.
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Hybriis wrote:
I think just about everyone feels this way. I'm sure GGG will take a look at this in a few months Kappa.
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I used to be against this, but shrines and corrupted zones have completely ruined burst races. So i guess i'm in.

I'm ok with shrines in fixed seed, and maybe corrupted zones (in fixed seed).
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Last edited by unsane#5479 on Apr 3, 2014, 3:29:43 AM
i guess they go fine in fixed seed races but other than that, nope. too much rng. the fact that corrupt zone can replace entrance to next zone is just ridiculous. i said this before i think but the corrupted zones should always be next to the entrance so if you wanna waste your time entering one just go ahead.
Last edited by janimauk#6808 on Apr 3, 2014, 7:38:50 AM
I haven't seen a single competitive racer support shrines/corrupted zones in races. What was their idea behind it? How could they think adding even more RNG to a race could be a good idea...



also @mors:

I know you post on reddit sometimes, but you should post stuff like this on there more often. It has a much larger viewership than the this subforum.
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Last edited by Dargos#2703 on Apr 4, 2014, 11:43:29 AM
"
Dargos wrote:
also @mors:

I know you post on reddit sometimes, but you should post stuff like this on there more often. It has a much larger viewership than the this subforum.
"
Dargos wrote:
I haven't seen a single competitive racer support shrines/corrupted zones in races. What was their idea behind it? How could they think adding even more RNG to a race could be a good idea...

I don't think they considered the impact. It's part of the regular game, so it was in races as a matter of course. They would have had to actively remove it - path of least resistance.
Character archive: view-thread/963707
HC: 96 RIP
SC: 95 97 96 100 95 96 97 98 95 97
P2: TBD
3.26: TBD

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