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So some of you really wanted them to buff everything that isn't op instead of nerfing what is?
Then what? The gets too easy and they need to buff all the monsters, which would be an overall nerf to every builds?
Nerfs are mandatory for the well being of any game. There is no way to develop a game with so many possibilities and not have to nerf some mechanics afterward. No way in hell they can achieve a perfect balance on first try.
I do am worried about the leech nerf for my 2 characters :P
Last edited by Krayken#1299 on Mar 4, 2014, 7:21:55 PM
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Posted byKrayken#1299on Mar 4, 2014, 7:21:13 PM
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SilentOppressor wrote:
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Astarte911 wrote:
normal life leech is just totally enough. ;)
Except it's really not anymore. My Infernal Blow Witch hits an ele reflect pack, goes to half and eventually leeches back to full. With new leech, she'll hit a pack, take 10 mobs worth of damage and 1 mobs worth of leech. That's merely annoying. When an ele reflect runs onscreen midpunch, or worse runs within range serverside but not my side, that's game over. Maybe LGoH fixes that, maybe not. Maybe I'll just sell all her gear now that breakers and bor have gone legacy :/
If you oneshot yourself on single reflect you doing too much DPS, thats it and thats why we have reflect and thats why they nerf VP. Easy.
By the way: All other nerfs of max resist had the same effect: less max ress, more DMG reflected. Pretty obvious that they dont want 100k DPS builds running arround, unkillable, and faceroll their content.
Welcome to the greatest of arenas, Duelist. God is watching you.
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Posted byAstarte911#6271on Mar 4, 2014, 7:21:33 PM
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so if you divine a legacy bor after the update, will re-roll the max life from originally within 200-220 ranges still?
so whats the point of divining it before the patch?
Last edited by timetobox#5697 on Mar 4, 2014, 7:24:34 PM
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Posted bytimetobox#5697on Mar 4, 2014, 7:22:59 PM
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duplicate post
Last edited by timetobox#5697 on Mar 4, 2014, 7:23:50 PM
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Posted bytimetobox#5697on Mar 4, 2014, 7:23:16 PM
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Kelgar7778 wrote:
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anachelli wrote:
I think this patch has made POE a better game. Less trash now, go on and quit people. Thanks.
Allready half and moar ppl complaning about VP nerf to the ground. I like to see if they actually quit in a few hours from now. So think about it and how your gaming experience gonna be in empty servers.
Good riddance of all the trash. Maybe trade chat will be usable now (with the bonus of less trash).[/quote]
Ok if you want empty servers, so you can have better trading channels, its totally understable
(Sarcasm off)[/quote]
+1
Only thing to add is... your empty servers mean low playerbase... no funds... so... those empty servers become closed. Then you got no server. Don't worry, we all sympathize with such a reasonable sentiment.
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Posted byFlesh_Eater#7913on Mar 4, 2014, 7:25:34 PM
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Astarte911 wrote:
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SilentOppressor wrote:
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Astarte911 wrote:
normal life leech is just totally enough. ;)
Except it's really not anymore. My Infernal Blow Witch hits an ele reflect pack, goes to half and eventually leeches back to full. With new leech, she'll hit a pack, take 10 mobs worth of damage and 1 mobs worth of leech. That's merely annoying. When an ele reflect runs onscreen midpunch, or worse runs within range serverside but not my side, that's game over. Maybe LGoH fixes that, maybe not. Maybe I'll just sell all her gear now that breakers and bor have gone legacy :/
If you oneshot yourself on single reflect you doing too much DPS, thats it and thats why we have reflect and thats why they nerf VP. Easy.
By the way: All other nerfs of max resist had the same effect: less max ress, more DMG reflected. Pretty obvious that they dont want 100k DPS builds running arround, unkillable, and faceroll their content.
The only times i killed myself with IB due to reflections it was the explosion damage that did it. With IB the actual dps doesnt matter much when it comes to reflection. The gigantic pack of monsters exploding in a split second is the problem. When i get a map with ele reflect i just switch to ground slam. Problem though is even without the map mod some rare monsters gives a reflect aura and now that is hard to avoid without carefully watching the mods of every rare mobs (which really isnt my thing :D).
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Posted byKrayken#1299on Mar 4, 2014, 7:28:04 PM
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kamil449 wrote:
LOL VP got a BUFF not a damn nerf...
true 60% reduction to leech is abit much but to be able to run VP effectively on life builds is great.
im excited about the change and have already planned a life based build with the new vaal pact... obviously i will have to plan again once the new tree is up but i will definitely be making life based with VP.
and ES is being buffed... both life and ES get a buff of some kind...
im sure the developers never meant for VP to only be viable for ES...
and now its effective for both.
btw to all those little children that keep spamming ahh man im going to quit if you dont do this and this or if this happens...
bye bye... thing is its going to be more like.. hey man.. cause im damn sure i will see you in game 3 months from now..
fucking empty words.
Could you explain how VP got buffed. Why is it more viable for life builds?
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Posted byFlesh_Eater#7913on Mar 4, 2014, 7:30:09 PM
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kamil449 wrote:
LOL VP got a BUFF not a damn nerf...
true 60% reduction to leech is abit much but to be able to run VP effectively on life builds is great.
im excited about the change and have already planned a life based build with the new vaal pact... obviously i will have to plan again once the new tree is up but i will definitely be making life based with VP.
and ES is being buffed... both life and ES get a buff of some kind...
im sure the developers never meant for VP to only be viable for ES...
and now its effective for both.
btw to all those little children that keep spamming ahh man im going to quit if you dont do this and this or if this happens...
bye bye... thing is its going to be more like.. hey man.. cause im damn sure i will see you in game 3 months from now..
fucking empty words.
So whoever disagres with new patch changes and find that is not everything perfect, they should not post it cause the sky is blue, the grass is green and GGG is the best gaming experience ever gonna be.
Yes probably we wont quit but we can express our opinion when we find something wrong and we have to rebuild all our pssive skills, gear and dont know what else. That means starting the game from scratch and we probably have to do it over and over every 4 months.
Ye i know we are all children cause we dont like to kiss asses when we dont like something that is obviously basic to our playing game style
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Posted byKelgar7778#7168on Mar 4, 2014, 7:30:56 PM
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Astarte911 wrote:
If you oneshot yourself on single reflect you doing too much DPS, thats it and thats why we have reflect and thats why they nerf VP. Easy.
By the way: All other nerfs of max resist had the same effect: less max ress, more DMG reflected. Pretty obvious that they dont want 100k DPS builds running arround, unkillable, and faceroll their content.
But I'm not a 100k dps glass cannon, I'm a 15k dps tank. With current leech I only get 1shot if its a huge mob on a -max, usually I'm smart enough to play around the reflect. But leech 2.0 means I'm taking tons of incoming damage with minimal incoming life. This has the potential to turn 30k dps into glass cannon, or it will bring about the death of AoE.
Which is probably the intent here.
BreakingHearts/RhoaHood (Standard) | MaidCarrion/MessyLittleBow (Mercenaries)
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Krayken wrote:
So some of you really wanted them to buff everything that isn't op instead of nerfing what is?
Then what? The gets too easy and they need to buff all the monsters, which would be an overall nerf to every builds?
Nerfs are mandatory for the well being of any game. There is no way to develop a game with so many possibilities and not have to nerf some mechanics afterward. No way in hell they can achieve a perfect balance on first try.
I do am worried about the leech nerf for my 2 characters :P
actually, yes, what you mentioned would be an all around better fix.
Of course, you're 100% right about that complexity thing. I can't imagine actually trying to balance this game myself.
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Posted byFlesh_Eater#7913on Mar 4, 2014, 7:33:45 PM
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