Elemental Buzzsaw & Static Strike - Solo the entire game, quickly and cheaply 1.1.0 update
yes i did, my tree is eyactly the same he show us in his build thats why im confued...
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" Why are you running Herald of Ash in the first place if this build doesn't do physical damage? Last edited by borek664 on Aug 27, 2014, 2:04:44 PM
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Becouse i have enugh mana to run it and i get 20 dps more XDDD ... or just becouse im bored =^.^=
With Wrath Anger Haste and Herald of Ice i have 69/462 mana reserved... i use to buff and also i use the same skilltree. I wanna use purity of Fire instead of Herald of Ash but i cant becouse i dont have enugh free mana :D Last edited by Marcovx2 on Aug 27, 2014, 2:28:27 PM
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I havent tried it though, just wondering if it is possible to run wrath / anger / herald of ice and haste without alpha's
Rampage IGN : Cool_Hamster
Standard IGN : Hamsterbaby Standard IGN : HamsterMfer Please do not hesitate to contact me in game if you have posted or offered on my items. Regards | |
What do you think are the last two clusters or 5-7 passive skills that I should leave till last?
IGN - Sparky_RAMPAGE
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" Only if you have a Q% reduced mana. Without it, I'm pretty sure it's just shy of 100%. Edit: Q% doesn't help - it reduces mana cost, but not reserved. I just realized. Last edited by dxEmpathyxb on Aug 27, 2014, 4:34:23 PM
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you need lvl 21 reduce mana and maybe a +1 gems but not sure about last point
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" 40% of that 60% is covered already by PoL. So long as you have the right resists on the right gear, that 60% reduction in light res is definitely worth it for the phys mitigation. | |
I'll probably try to have a video up of my thoughts on 1.2 and how you should go about doing Buzzsaw tonight.
The gist of it is that Buzzsaw still works and is viable. I'd run Wrath/Anger/Haste(or grace)/Herald of Ice and wear an Alphas still. My skill tree would look like this. The top right aura nodes are unnecessary to run 4 auras and are only worth taking if you have a lvl 21 reduced mana in a +1 gem item because then you can add a purity. Being evasion based is now a really good option and Acro is worth taking in such a spec, you'll become really tanky, go up to phase acro if you want to be even tankier. Life leech may or may not be necessary, I haven't tested in really high maps but I believe you may be able to survive off of the life regen you'll now have and the buffed life flasks (wear 2). I talk about most of this stuff in the video I'll have up. I have also updated the specs for 1.2 on the front page to how I would build them. All that said the build is no longer 100% optimized like it once was after I played it for months and worked everything out tirelessly. There's several options, choices and variations you guys can now make based on own preferences. A list of all my builds and guides - http://www.pathofexile.com/forum/view-thread/1099189 Twitch.tv/Mathil1 streaming daily Last edited by Mathil on Aug 28, 2014, 2:15:52 AM
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Thanks for updating us man! That is actually the way I ended up building. With the exception of Resolute Techniques, I have 80% chance to hit currently, is that 20% miss really that much? Sometimes I find myself chain freezing mobs and walking over fully shocked corpses so I have been hesitant to grab Resolute Techniques. I understand my crit rate is low (8.5%), but seeing the occasional elemental crit effects makes me really happy. What are your thoughts on this?
Also was doing Zana dailies today with a public group and we ended up with Double Dominus, I had no idea it was Double Dominus and neither did anyone else in the party. Everyone wiped in the beginning with the exception of myself and an Arc Witch, we were able to kill 6 player HP Double Dominus with just the two of us thanks to Phase Acrobatics, Evasion, and a bleed pot. Cheers mate, thanks for making this build! |