1.0.2 Patch Notes
" Well that's not fair. Suggestions
>Alt 'Entrance' & 'Quest NPC'|http://dl.dropbox.com/u/26332090/subtledoorANDquest.png >Alt 'Character Panel'|http://dl.dropbox.com/u/26332090/Stats.png |
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"# Cash Shop Back Item. Oh wait that isnt really a surprise. |
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I got MY VISA RIGHT HERE
Cmon Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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Great stuff GGG thank you.
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REEEEP Bandits :(
I dont understand this change why remove them? if they dropped 2 much or whatever just balance them! "I'm afraid if I stop drinking the cumulative hangover will kill me" ~ Sterling Archer IGN: Angryweasel / PopTheWeasel Last edited by Angryweasel#2578 on Nov 29, 2013, 12:27:40 AM
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" Specify which skills please. There is no reason not to. Otherwise it's looking to be a nice patch. Last edited by kasub#2910 on Nov 29, 2013, 1:16:15 AM
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" Can we get a listing of specifically which skills have been adjusted in this way? Edit: Kasub beat me to it :P Last edited by Vinifera7#6419 on Nov 29, 2013, 12:26:09 AM
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Bandits
Pack Size Never forget <3 Completed 8/8 Challenges Ons/Ana
8/8 Challenges Nem/Dom #1 Templar Nem/Dom 6/8 Challenges Invasion/Ambush #1 Templar 2 Week Race 8/8 Challenges Beyond/Rampage & Bloodlines/Torment #1 Templar BL (lvl100) IGN: BeerBeastTheBurninator | 8/8 Temp/Warb | 32/32 TalismanHC | 40/40 PerandusHC |
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" This is vague. Please go into more detail on this. Which skills were changed exactly? I am assuming since this is in the DoT section this would only apply to DoT skills. |
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Why was the general's Molten Shell nerfed so hard? He was already a pushover for most builds.
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