why ?
Dogs Summoner - http://www.pathofexile.com/forum/view-thread/885199
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Posted byAmiag#0234on Nov 13, 2013, 1:34:21 PM
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because they ruin race schedule for one week (jk dunno)
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Posted byjanimauk#6808on Nov 13, 2013, 1:53:01 PM
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The 1-week turbo race last season was my favorite race. I'm sad.
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Posted byThalandor#0885on Nov 13, 2013, 4:25:23 PM
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"
Thalandor wrote:
The 1-week turbo race last season was my favorite race. I'm sad.
Same here. =(
In game contact @MajorAsshole
Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27
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Posted byRedblade#3843on Nov 14, 2013, 4:47:40 AM
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I am generally against the idea of long-term races that go for more than a few hours.
For two reasons:
It isn't as much skill-based as short-term races but rather an endurance contest. The person who no-lifes the most or has the best map-rng generally wins. How fast you are at leveling is only of very minor importance in such long term races. Best example, in a 1 week race last season, there were people in the top 20 who couldn't even get to level 60 in under 24 hours. That's pathetic.
And secondly there are already long-term events, Nemesis and Domination.
#1 Victim of Murphy's Law. Last edited by SlixSC#6287 on Nov 14, 2013, 5:05:15 AM
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Posted bySlixSC#6287on Nov 14, 2013, 5:04:08 AM
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There is a 12 hours Endless Ledge. What are you crying about!?!?! :D
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Posted byHassefar60#0882on Nov 14, 2013, 5:04:14 AM
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"
SlixSC wrote:
I am generally against the idea of long-term races that go for more than a few hours.
For two reasons:
It isn't as much skill-based as short-term races but rather an endurance contest. The person who no-lifes the most or has the best map-rng generally wins. How fast you are at leveling is only of very minor importance in such long term races. Best example, in a 1 week race last season, there were people in the top 20 who couldn't even get to level 60 in under 24 hours. That's pathetic.
And secondly there are already long-term events, Nemesis and Domination.
That it's an endurance based competition doesn't make it less of a skill based one, just a different skill set. Also if you think it didn't take any skill to make it in the one week turbo I'd say you really don't know what you're talking about.
In game contact @MajorAsshole
Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27
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Posted byRedblade#3843on Nov 14, 2013, 6:00:59 AM
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"
Redblade wrote:
"
SlixSC wrote:
I am generally against the idea of long-term races that go for more than a few hours.
For two reasons:
It isn't as much skill-based as short-term races but rather an endurance contest. The person who no-lifes the most or has the best map-rng generally wins. How fast you are at leveling is only of very minor importance in such long term races. Best example, in a 1 week race last season, there were people in the top 20 who couldn't even get to level 60 in under 24 hours. That's pathetic.
And secondly there are already long-term events, Nemesis and Domination.
That it's an endurance based competition doesn't make it less of a skill based one, just a different skill set. Also if you think it didn't take any skill to make it in the one week turbo I'd say you really don't know what you're talking about.
Staying awake for long periods of time is a skill now? Or just a sad aspect of someone's life?
And the 1 week turbo was just a cheese fest, most people were simply hidng behind totems. I know what I'm talking about because my group did exactly that.
But good job getting all personal, without realizing that I was in the top 5 of the 1 week turbo, before I quit after 2 days at lvl 73 because I got bored of the totem cheese.
#1 Victim of Murphy's Law.
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Posted bySlixSC#6287on Nov 14, 2013, 6:41:09 AM
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It has been suggested before. A 1 week solo race, turbo or not, would be a whole lot different. Playing the 1 week turbo solo, selffound, and melee =), was actually a blast.
Last edited by Hassefar60#0882 on Nov 14, 2013, 6:50:01 AM
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Posted byHassefar60#0882on Nov 14, 2013, 6:49:43 AM
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"
SlixSC wrote:
"
Redblade wrote:
"
SlixSC wrote:
I am generally against the idea of long-term races that go for more than a few hours.
For two reasons:
It isn't as much skill-based as short-term races but rather an endurance contest. The person who no-lifes the most or has the best map-rng generally wins. How fast you are at leveling is only of very minor importance in such long term races. Best example, in a 1 week race last season, there were people in the top 20 who couldn't even get to level 60 in under 24 hours. That's pathetic.
And secondly there are already long-term events, Nemesis and Domination.
That it's an endurance based competition doesn't make it less of a skill based one, just a different skill set. Also if you think it didn't take any skill to make it in the one week turbo I'd say you really don't know what you're talking about.
Staying awake for long periods of time is a skill now? Or just a sad aspect of someone's life?
And the 1 week turbo was just a cheese fest, most people were simply hidng behind totems. I know what I'm talking about because my group did exactly that.
But good job getting all personal, without realizing that I was in the top 5 of the 1 week turbo, before I quit after 2 days at lvl 73 because I got bored of the totem cheese.
I played self cast incinerate and hid behind no totems and finished top 20 after re-rolling after 2 days...
The skill isn't being awake, it's playing without mistakes while staying awake for long periods of time. Just because you don't recognize endurance competition as skill based doesn't mean it isn't.
In game contact @MajorAsshole
Challenge T-Shirt: 4/6 | Full Challenge Totems: 21/27
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Posted byRedblade#3843on Nov 14, 2013, 7:26:27 AM
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