1.0.1 Patch Notes
Happy with this patch. Keep on going!
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" Well sure, a 2 player map group wouldn't feel the difference. If they were using Purity before it's a straight nerf. The situation is completely different for 6 player groups though. |
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Good nerf for CODT, less of a no-brainer gem.
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RIP CODT.
Do Scions who picked up the Spell Damage node get a respec? :P |
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CoDT is now completely useless because you either die before its procs or the mobs are gone before it procs...
no use getting 1 endurance charge and a curse in if it takes a few K dmg to proc it. the gem didnt even work for me when i lvled it by accident to lvl7 i had to buy a new one. i think you just made it completely useless... Exiled for Eternity
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Someone explain the life bonus please.
As far as I can tell from reading it and from what I remember from before, normal is a 50% increase per player, cruel is 75 and merc is 100. So now it's 50, 70, 90? |
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Interesting to see people mourn the death of solo play when the actual gameplay stats seem to suggest a big swing away from group play, towards solo. (Rationale: Big jump up in player numbers, number of public groups seems about the same. Chris seems to confirm the trend from the devs' end)
I like the changes to Mortal Conviction and Vitality a lot. This is good. The change to map drops within maps is nice too. Available to mediate cross-league trades and mirror services. Send me a PM here or in-game. IGN: SpudOfDoom | The Exiled - Path Of Exile's oldest clan Last edited by SpudOfDoom#5115 on Nov 12, 2013, 4:20:25 AM
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" obligatory 'you accidentally a word' post |
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" Take a look at end cry, you can still use a lvl 1 CoDt to run a lvl 5 end cry, which is only half as good as a lvl 20 one. If thats what you were doing before, you may continue to do it and you'll still be getting free charges every CD of end cry. |
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" Where are the gameplay stats at? And if there's a huge influx of new players then there would obviously be more solo players, because they haven't had time to build up a friend list yet. That wouldn't necessarily mean party play is less viable. And the mourning of the "death" of solo play has always been exclusively focused on maps. If the data is available I would like to take a look. Last edited by elitedesolator#6827 on Nov 12, 2013, 4:22:07 AM
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