Take Base Energy Shield (amount the item has as a white level item)
100 ES If it has a +X ES mod, it is then added.
+50 Energy Shield
100 + 50 = 150 ES If it has a %increased ES mod it is then factored in (this is local)
50% increased Energy Shield
150 * 1.50 = 225 ES If you add quality, it is then a increased % of that
20% Quality
225 * 1.20 = 270 ES Then passives and intelligence are factored in
60% increased energy shield from passives and intelligence
270 * 1.60 = 432 ES If you have Infused Shield (behind CI) it is then multiplied
432 * 1.12 = 485 ES
So that chest piece is giving 485 ES in total :)
There are few ways to get +%increased ES other than passives. Onve of them is this. It essentially acts as if it were passive skills.
This is incorrect, the quality is additive with the es% not multiplied afterwards.
Take Base Energy Shield (amount the item has as a white level item)
100 ES If it has a +X ES mod, it is then added.
+50 Energy Shield
100 + 50 = 150 ES If it has a %increased ES mod it is then factored in (this is local)
50% increased Energy Shield
150 * 1.50 = 225 ES If you add quality, it is then a increased % of that
20% Quality
225 * 1.20 = 270 ES Then passives and intelligence are factored in
60% increased energy shield from passives and intelligence
270 * 1.60 = 432 ES If you have Infused Shield (behind CI) it is then multiplied
432 * 1.12 = 485 ES
So that chest piece is giving 485 ES in total :)
There are few ways to get +%increased ES other than passives. Onve of them is this. It essentially acts as if it were passive skills.
This is incorrect, the quality is additive with the es% not multiplied afterwards.
150 ES * (1 + .50 + .20) = 255 ES
Ayura021, you were totaly correct in 2016.
Quiet funny that chicken_nugget is now in 2024 correct. 8 Years later.