1.0.0 Release Patch Notes
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Last edited by Brjann#4598 on Nov 16, 2013, 7:13:11 AM
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Posting in historical thread.
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If you don't drink Chris, now maybe a time for 1, going to get your ears chewed off before anyone even seen the passive tree.
Keep up the good work! |
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" This should have been made possible with a modifier key. For example, with the last aura changes, I purposely went over 3 4 linked items and changed them to 3 link + 1. I think you also forgot to mention the fixes to Kole/Brutus/Carnage. Please tell me you fixed these absolutely broken mobs, they will be the laughingstock of your launch if not. Casually casual.
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Determination aura is unchanged? It's not listed.
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Well it will be interesting to see how I will run auras now
Can't wait to run scion in the new leagues |
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" Lesson learn: - Never release a major patch without releasing the skill tree :p Seriously, can we access the skill tree first or something, maybe at a temporary link? Could give us the chance to craft our build before the patch goes live |
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▒▒▒▒░░░░░ ++HIDEOUT IMPROVEMENT THREAD: ..../view-thread/2179528...++░░░░▒▒▒▒ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ |
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GG XD
Patch notes are up.All we can wait is for tommorow Bye bye desync!
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" FTFY ;) Legit HC/SC Trades: /view-thread/545463 |
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