ELE LIGHTNING STRIKE - ALL T16s, Shaper, Uber Atziri, HOGM, Chayula, Elder

"
Kelemn wrote:
Still viable with the next patch changes ?

No patch is out with all the changes so we have to wait for patch notes. However I'm sure she'll be fine and I don't see any big nerfs to this build. I'm not doing anything OP xD. I'll have to see if they make any big changes to ascendancies i.e. if they buff Deadeye and she becomes stronger than Raider for this build then I may have to consider Deadeye xD.
Last edited by Ceryneian#3541 on Feb 16, 2018, 1:08:22 PM
makes sense.

There seem to be a lot of crafting options for new league.

I am especially waiting for the fated uniques magnated and windscream.

Not sure how expensive its going to be but imprinting magic items sure sounds like a good way to get a decent weapon.

I was hyped up about shield throw but it does not seem to be great at clear speed.

Looking at this as a league starter to main rather than sunder ( only reason was majority of the first 100's were sunder with soultaker + ephemeral edge).

I was surprised to see the stats for the last league lightning strike being in the less than 1% zone. I guess its because gear is harder to acquire? or people have hard time understanding how to deal damage effectively?.

Also here is what i was able to work backwards from the build i linked earlier.
6K life AA , Enfeeble HOT.
Need help in tweeking it to get atleast 200k melee hit and 100k proj dps,n positive chaos resist and capped resist.

https://pastebin.com/DDgehZfq
its currently at 180k melee hit and 70k proj dps.

Point of this route is safe and fast map clears to get to high enough level . Then id switch to full on dps mode like your guide.
Domine Non Es Dignus
Last edited by Zinja#5231 on Feb 16, 2018, 3:34:32 PM
"
Zinja wrote:
makes sense.

There seem to be a lot of crafting options for new league.

I am especially waiting for the fated uniques magnated and windscream.

Not sure how expensive its going to be but imprinting magic items sure sounds like a good way to get a decent weapon.

I was hyped up about shield throw but it does not seem to be great at clear speed.

Looking at this as a league starter to main rather than sunder ( only reason was majority of the first 100's were sunder with soultaker + ephemeral edge).

I was surprised to see the stats for the last league lightning strike being in the less than 1% zone. I guess its because gear is harder to acquire? or people have hard time understanding how to deal damage effectively?.

Also here is what i was able to work backwards from the build i linked earlier.
6K life AA , Enfeeble HOT.
Need help in tweeking it to get atleast 200k melee hit and 100k proj dps,n positive chaos resist and capped resist.

https://pastebin.com/DDgehZfq
its currently at 180k melee hit and 70k proj dps.

Point of this route is safe and fast map clears to get to high enough level . Then id switch to full on dps mode like your guide.


Ayee, shield throw looked interesting and fun. But I'm curious to find out more about how to scale the damage.

Hehe, well to be honest I'm not surprised LS is so low in usage xD. It has never been popular in PoE as far as I can tell. I really don't think it's about the gear since there really isn't anything specific for gear you need for Lightning Strike that would be different for other similar builds. And regarding damage, LS' damage is quite good. Well apart from things like Molten Strike with multiple projectiles, and the same thing with Barrage for ranged builds - but those builds are using point blank so they take more risk by being in melee but if the DPS is high enough it won't matter ofc.

Yes fine, LS projectile can get blocked on small obstacles on the ground, and yes it can't cross stairs and other verticals like arrows and some spells. That's the trade-off IMO. It has to be that way otherwise this skill will be broken as f*k lol.

Thanks bud I took a look at your build, a few changes/notes:

- PoB DPS calc for LS projectiles is bugged with Multistrike because it is not applying the Multistrike APS boost to LS projectiles. Your LS projectile DPS is going to be roughly 75% of your melee DPS (for you because of how you are building, mine is 85% of my melee DPS). To get a better estimate of your LS projectile DPS from PoB you need to take off Multistrike, then note the scaling difference (proj LS DPS / melee LS DPS), then put back on Multistrike and apply the scaling difference to your melee LS DPS with Multistrike - that will give you your LS proj DPS with Multistrike

- On Configuration check enemy is Intimidated since you have the murderous jewel in Tombfist

- Nodes: we will need to drop the frenzy charges since we can't generate frenzy charges with Slayer (unless you want to use Blood Rage). I see you are also using Elemental Overload - which is a good way to get decent dps without spending too many points. I dropped the frenzy charges and grabbed Vaal Pact and more life nodes - this gets you to about 219% life from tree and 6.4k hp (I would suggest for your 3 cobalt jewels to try and add some life rolls as well)

- Skills: use Lightning Golem since you don't need accuracy or crit chance from Ice Golem. I put in Damage on Full Life since you are Slayer damage on full life is still a good boost for your DPS throughout fights

- Gems: getting 20% quality on your LS support gems adds another 30k or so of DPS

- Gear: Looks like a mid ele roll Atziri's Promise is going to give you a little higher DPS than a Wise Oak so I put that in instead.

- I think your other defense mechanics are good for attacks - and for your spell defense even though you are not building block (apart from Rumi's) or spell dodge I think you should still be fine though vs. phys and chaos spells wiht your setup and on 6.4k hp wiht your res you should be OK vs. ele spells. Voidwalker will also help against projectile spells if you are phased. I would suggest you carry 2 or 3 Vaal Grace to get some extra dodge boosts as you do map runs

Anyway made some tweaks to your tree per above and swapped Atziri Promise instead of Wise Oak: melee DPS 260k (305k with Atziri Promise on), proj. DPS estimated: 195k (230k with Atziri Promise on).

Don't forget wiht Slayer's Bane of Legends you have effectively 25% more DPS so you can multiply the above numbers by 1.25x as well to get a more accurate DPS number.

https://pastebin.com/q7409S5M
Last edited by Ceryneian#3541 on Feb 17, 2018, 3:48:57 AM
I didnt know about multistrike not scaling projectile damage properly. Cool man Good to know.
Rumi's was left over from the previous setup of the build i imported. I switched rumi with vintikar vessel

Perfect Ceryneian. with your guidance i was able to tweek it to fit !!!

Somethings I learnt during fiddling with POB. Conductivity+ blasphemy gives the most damage increase compared to Wrath > HOT .

No point of voidwalker for slayer
Finally Get to wear windscreams with dual curse ( it has elemental damage bonus will become fated item)

Enfeeble+AA+ Dreamfrags( no freeze chill)

About 245k Melee hit Dps unflasked.

https://pastebin.com/8TM5rtEp

it finally fell into place , all thanks to you bud.

Down side is dual curse wont be good for shaper /uber atziri but w/e i don't intend to get to those until i finish leveling up.
Domine Non Es Dignus
Thanks for spending all the time to write a lvling guide Ceryneian, that's really awesome and much appreciated!!

why is jewel #4 giving you a ton of damage in your pob?
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Akibatsu wrote:
why is jewel #4 giving you a ton of damage in your pob?

Hi, it's from the Wise Oak, the jewel is making my light res the highest for the Wise Oak pen.
The more i look into poe.ninja builds , the more i keep coming back to re- read the guide. I didnt quite understand the popular choice of claws over daggers , apparently over the past year or so claws became a lot more popular than daggers for most elemental / projectile builds.

i was under the impression that phys provides most damage but given no aura's and just curses to work with it looks like pure ele and scaling works best to provide more damage.

Ultimately in a new league choices of weapons
are 1. which ever is cheaper and easy to acquire . if you pick a class like slayer whose primary attribute is leech / over leech leech on weapon becomes secondary .

I am still trying to understand if HoTM or Phys build/weapon would give me more damage without changing 6K ife and dual curse setup.

When i come back to re-read the guide i begin to understand the depth of the work you put in it. Thank you Ceryneian.

https://pastebin.com/8TM5rtEp

Looks like i will be re-visiting the guide a lot as the patch notes get released
Domine Non Es Dignus
What i understand now is the ascendancy choices scion / position on tree makes for a large chunk of damage nodes.

Ceryneian
Is it possible to get more damage with a phys weapon claw or sword with just change in weapon tree other things like 6K life , dual curse, no other aura's rest of the gear being the same?

Something i thought would be interesting is dual ming's for a little bit of added chaos damage. But then it kills the OPAL wed life etc but then again its supposed to for phys scaling.

Is physical scaling only better than elemental scaling with hatred+herald or scaling with some aura's involved?
Domine Non Es Dignus
The new pathfinder look nice with all those flask bonus
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