0.9.11m Patch Notes
The mouse polling increase is going to have a big impact on the feel and responsiveness of the game, can't wait to try it out when I get home!
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" It's not a new texture pack, just the ability to load a lower mip-level of the existing textures. So there's no download other than a new Client.exe. | |
Great news for us lowly 32 bit users, though before i had not really been getting any stuttering except when first summoning minions
It is important too understand that the choices we make are most often not between good and bad but between bad and worse. Last edited by perderabo#5190 on Aug 27, 2012, 9:19:39 PM
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I am excited for both the graphics thing and the mouse responsiveness! :D
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" Always seemed odd that marauders got it and shadows didnt, considering its a green gem. Great change. IGN: KoTao
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Squeeeeee! 32-bit fix and better mouse movement = best incremental patch ever!
Open beta is still BETA.
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I'm excited at the mouse movement being more fluid and responsive hurrah GJ guys. :-P
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Another mini patch. :D
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016 |
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" Yay 32bit WinXP :( More performance is always good tho. My system is older but still rockin most games. IGN: Friar
Knight of Guild Medieval http://www.pathofexile.com/forum/view-thread/545783 Game Mechanics http://www.pathofexile.com/forum/view-thread/11707 Recipe Book http://www.pathofexile.com/forum/view-thread/15223 Quest Reward List http://www.pathofexile.com/forum/view-thread/36776 |
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They have still not addressed the issue of a character taking damage during a loading screen which has caused a lot of deaths for some of us.
If invulnerability or something new needs to be coded, then my suggestion would be to simply stop enemies from being able to 'see you' or be aware of you. You can use the same line of sight function that I guess has already been made for enemies. This is a big problem for HC or high level SC characters and I feel it should have already been 'fixed' or changed. |
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