0.11.2 Patch Notes
" [removed] Last edited by Michael_GGG#0000 on Jul 15, 2013, 4:49:40 AM
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can sb tell me if you get a full respec with the new patch if you took a passiv that stayed in the same place but just got his % rebalanced?
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" You're generally better off taking Armour nodes anyway on an IR build, assuming they are within easy reach. 249 dex is worth about the same as one notable Eva node. |
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Why would you nerf the dex bonus???????? are you wanting less players to use dex????????? seriously???????????????
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CI nerf. i dont like it.
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" My brain. I'm impressed how GGG is able to release large patches like this every month. Keep it up! Last edited by Hvall#0198 on Jul 15, 2013, 4:59:40 AM
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" ============================================================== the reason you can't comprehend the whiners is because you can't comprehend simple English ============================================================== " ============================================================== expect to see a lot of dead HC chars in the next couple of days as they over estimate their survivability Last edited by jamesl#0818 on Jul 15, 2013, 5:05:44 AM
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mh i thought ggg was working more on game content and less on technical problems but that twitch update is just huge ,maybe you could use that time to do something about ati cards
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my dual wield claw shadow that has both CI and IR is gonna get double nerfed...
ahhhhhhh D: but i kinda understand the reasoning for the changes, to make CI and IR less mandatory for everyone... |
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" They have driven themselves to a corner regarding this. And more or less they have stated indirectly they lack 'balls' to nerf existing gear. So we will keep seeing this sort of balance changes that screw with passive tree instead of fixing the root of the problems (totally unbalanced uniques & rare mod rolls). It's a shame as they will never be able to strike a right balance that way and will just annoy a majority with pity changes instead of fixing broken items (and yes, I own some of these high ES pieces too). The problem is that as they add more stupid broken items the game will become harder to balance this way, and at some point it will be impossible to balance that way, help us when that moment comes, or infuse some balls to GGG and stop stupid 'compromising' for the good of the game, although it may be too late by then and we will end up with a broken meta. Fearing a short team leakage of rage quitters that can't adapt to their gear changes you are risking the long-term well-being of the game. |
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