[2.4] How to smash Heads. Extremely detailed guide about the Facebreaker gloves and builds!

Also one advice for maybe less experienced players or something like that :)
Those who have troubles with resistance temporary great solution lies near Diamond Skin nod. There is 2x 15% fire 2x 15% ice and 2x 15% light resist :) they help for me when needed :) hopefully they'll someone else too :)

Ofc for a long term it's better to gear well..but taking few nods to pump up needed resistance for a map or so in a price of 2sp..thats fairly cheap IMO :)
Wicked_Clown
So i began playing this game about 2 weeks ago. Have a Level 58 Scion, 57 Duelist, and 44 Ranger. Have done research and using really good builds for all three. Was leveling my Scion in Beginning of Act of 2 in Merciless. Ran into Xandro Bloodrinker, which seems pretty low map level to see this exile. Absolutely raped me. Was a joke really. Had a friend bridge the map so I could grab my duelist, who has been following this fantastic guide to the tee. Just face tanked him to death with infernal blow. Did so much damage that he couldnt get through the leach. Was fantastic. Thank you.
This mana leech question keeps popping up here now and then i say lets deal with it now!
Since i tested this pretty extensively i think i can be of some help.

With a normal bor setup you will do about 20k dps more or less. Lets say 20k for a nice round number.

Since you can only leech from the physical part of this damage we have to base our calculations on that.

With 20k dps you will do 1000-2000 physical damage per hit. This is 1500 damage on average.

Ib on a bor setup costs exacly 72 mana to use for each activation. This means we need to regenerate this amount of mana during the skill's activation to break even with the cost.

With a 1% mana leech ring we leech 15 mana from each swing but since we use multistrike we attack 3 times so the real amount of mana we leech is 45 (15 times 3)

72-45=27. We need to regenerate an additional 27 mana during the activation of the skill to break even with the cost.

Now my base mana regeneration is 17,6/sec this is with the 'mana flows' passive i have taken.
27-17,6=9,4. We need to regenerate an additional 9,4 mana to break even with the cost.

There are some options now.
Clarity gem.
Another 1% mana leech.
Mana regeneration on gear.
Mana leech gem.
Max mana/Mana regen passive skills.
Intelligence.
Increase of pure pdps.
And probably some other things i cannot think of.

You may not notice this 9 mana much if you are one shotting most monsters. But in multiplayer or attacking a high hp target you have to use the mana potion more often.

This is the reason why KorgothBG has no problems with a 1% mana leech ring. He has more than twice this amount of dps so he of course also leeches back twice the amount of mana listed here.
Last edited by kompaniet on Dec 30, 2013, 9:03:41 PM
thats true. In my build i had ~7.8 mana regen before mna flows and had to use mana leech gem to sustain mana, but since i took mana flows, regen raised to ~13.5-7 mana per sec i was able to remove mana leech gem. So now with 2% mana leech and ~13.5 mana regem its almost okay. In normal situation it's okay just sometimes issues due to desync. And also in too long fighst agains one mob ( very rare but happens ) so i believe adding ~2-3 points to mana reg per sec will allow me forget about it :)

Wicked_Clown
"
KorgothBG wrote:
Well Vaelfor77 the answer to this question:
"
Vaelfor77 wrote:
How you you sustain mana on IB without blood magic?


Is your next sentence :)

"
Vaelfor77 wrote:
I dont have any mana leech on gear or passives.


You can't sustain your mana if you don't have mana leech from your gear... try to get a ring or amulet with mana leech ( and with anything else that you need on a ring/amulet of course - phys dmg, life, resists etc. ). There is no other way!

Oh and an advice on your tree. Get the Path of the Warrior when you have enough skill points. Flat life from the skill tree actualy gives you more life than a %life node at this point, since you have alot of % life nodes that will scale the flat life.


Thanks for the reply mate, I'll try to find a ring with the appropriate resists + phys dmg + life + mana leech, that would probably be expensive but what the hell.

I'm headed to Path of the Warrior atm.
IGN: Vaelfor
Regarding Mana: I don't think you can rely only on Mana leech to maintain Infernal Blow.

I thought Mana leach it was capped at 12.5% per second of your maximum Mana pool
So you would need a larger Mana pool or higher Mana Regen to maintain a constant Infernal Blow attack.

So as an example with my character:

My Max mana pool: 493
My Current mana regen per seccond: 13 mana
Infernal Blow cost per Second: 91.2 Mana

(3.8 swings per second at 24 mana per swing = 24+24+24+19.2)
(This is based of having Bringer of Rain's Faster attacks and the 12% speed passive Acceleration)


So at maximum leach potential: (including my 13 Mana regen)
12.5% of 493 = 61 Mana per second
My mana regen = 13 Mana per second
Total: 61+13 = 74

I have 74 Mana per second with maximum Leech potential (for my current 493 mana pool)
So I am short: 91.2 - 74 = 17.2

So I need 17.2 more Mana per second to hold constant Infernal Blow attack.
The only way I can do this is through higher Mana Regen or increasing my Maximum Mana pool to allow for more leech per second.

Or via Mana pots / Clarity / Skill cost reduction passives.


Last edited by Shanfast333 on Dec 31, 2013, 2:53:52 PM
Well guys i have :
2 mana gained on kill ( from gear )
1% mana leech ( from gear )
40% mana regen ( from Passive tree - Shaper )

so i have 477 max mana and 11.7 mana regen per second

But don't forget that i use Mana Flask from time to time, it's not a big deal after all :)
"I'm going to show you pain you never knew existed, you're going to see a whole new spectrum of pain!!!!! Like a RAINBOW!"
"
DjPapaz wrote:
thats true. In my build i had ~7.8 mana regen before mna flows and had to use mana leech gem to sustain mana, but since i took mana flows, regen raised to ~13.5-7 mana per sec i was able to remove mana leech gem. So now with 2% mana leech and ~13.5 mana regem its almost okay. In normal situation it's okay just sometimes issues due to desync. And also in too long fighst agains one mob ( very rare but happens ) so i believe adding ~2-3 points to mana reg per sec will allow me forget about it :)



Indeed. That's why i have been using a lvl 1 clarity gem. Lvl 1 clarity grants an additional 3 mana regen.

Oh and i forgot to mention i have also taken the 'Shaper' passive which is listed in this guide.
Shaper grants 40% mana regeneration which helps a lot too.

Shaper + Mana flows = 17,6 mana/sec (23 with lvl 1 clarity)

Shanfast333: Are you sure that is correct? It seems something is not right or missing because i can attack dominus without losing mana at all. And this is without clarity with 17,6 regen in additional to 2% mana leech. I have 558 max mana.

The mana leech we get from the 2 additional swings from multistrike may not be included in the 12,5% cap?
Last edited by kompaniet on Dec 31, 2013, 8:47:34 AM
That was great advice about clarity :) just put it on and all problems dissapeared even without shaper ( but thats because i have mana flows xd ) . Now with clarity on i have 17.6 regen and can run both auras + tempest shield as still be able too IB 24/7 :)
Wicked_Clown
What about Tempest Shield, is that something you would use with this build?
Lost where no man has been lost before.

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