0.11.1 Patch Notes
" This seems legit. IGN: JohnVonNeumann
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can't wait for this patch, keep up the good work Chris, and GGG team!
Current League: Anarchy @BigGuyKahn
Sell Lists: Anarchy: http://www.pathofexile.com/forum/view-thread/428350 SoftCore: http://www.pathofexile.com/forum/view-thread/391912 |
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" I thought that was really cool - will sort of miss it. |
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" I don't understand this aswell. What will this mean to an ability like sweep for instance? EDIT: Okay it doesn't change the damage. Just the way it displays - Thanks for this. Anyway seems like a nice patch as always :) Last edited by Harmster#3342 on Jun 25, 2013, 11:37:09 AM
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" This is what greatly worries me... I've gotten so conditioned to the current Currency drop sound, that I could be entire screens away from a Currency drop, and hear it and rush over. This change may cause me to lose some Currency since I won't be used to the new sound and/or conditioned to it... :P I hope I like the new sounds more. ^.^ IGN: Golem_Antsy, Harvest
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Shield Charge with no weapon, please! We need more options with Facebreaker than just Infernal/Dominating Blow
Ours is the Fury
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I've always wanted to Dual Wield Shields. Someone release a Unique Shield that counts as a 1-hand Weapon!
IGN: Golem_Antsy, Harvest
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wtb patch note re-write that explains stuff better (or gives examples). Or even lists uniques affected by name.
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" Indeed. I was playing a Multistrike-Cyclone Maurader for a while, but became overly frustrated by this terrible desync issue. I ended up deleting the toon and creating a new spec that didn't rely on the multistrike aspect, but the damage output is lower and it isn't as much "fun" to play. "Though evil endures, and legends don't die, the hero exists in a blink of time's eye"
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The diamond flask is the only notable change for me. Disappointing.
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