Blind
"I still want to confirm this skill's viability vs act bosses. Please pardon my bad english
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Works fine, on their attacks. Meaning to say it does little against Piety in caster form for example, and Vaal's smash can't miss either so there's a few quirks, but this is easy to test on a boss like merveil who mostly autoattacks you if you stand in melee range, and misses pretty much every hit if blinded+enfeebled.
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I have a question. Is there any sense in using this supporter with Unwavering Stance? Will it cause monster to miss still?
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Chance to Hit and Chance to Evade are two sides of the same coin. If you have 0% Chance to Evade, monsters have 100% Chance to Hit. Blind increases their 'Chance to Miss', which is 0%.
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I knew it wasn't the brightest idea xD
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I have just read all 8 pages of this thread but still can't tell, is Blind considered a Debuff?
Was wondering about the effect of Increased Buff/Debuff Duration passives on Blind. thx |
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Is this gem like really bad or does no one understand how it works? I don't see blind being used at all
PM me here is best way to contact me.
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i use it on my firestorm
my survivability increased a lot. only problem are casters now, but you can dodge their projectiles easier than arrows. blind is great! | |
" Been using it on one of my HC merciless builds. Proc's plenty and I can stand in large packs whilst AoE'in fairly safely. Its a hybrid armour/evasion build at the mo, but I might switch to pure armour with IR. Even then I will likely still leave it in because the Blind effect is really strong, imo. I'm still curious to know if it is considered a Debuff though cause if I could increase its duration that would be super useful. |
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It would be great if monsters affected by Blind would show it in some visual fashion.
If I could tell which monsters are affected it would greatly improve the gem. |
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