Essence Crafting - Reconsider

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InvRnd#4436 wrote:
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This change mostly only affect high end game gamers... lol. Therefore the majority of people will not even get to the point to craft such stuff, cause omen of light will be even less affordable, except they boost drop rate like 1.000.000% and give it a base drop chance of quaranteed on kill xD


No it affects everyone exactly equally. It's a system in a game and thus it's included in each instance of gameplay by default. Just like every single change or any other system in the game.


No it doesn't since most people never even used most of the crafting to begin with since it was out of their league. The majority of people quit or play a new character after campaign so far, cause the endgame was to open and to unspecific.

Therefore the majority didn't even come to the point of using anything in that regard and those which stood and kept playing, were a few which actually considered crafting but gave up on it after realizing that anything above essences would eat up like 10x the farm they already done for it, the other part would just RMT for a few divs, to buy the shit they wanted and then there would be some which just used the meta or any other good combination to deal with the content without investing into gear and then start crafting to make a character for vaal temple.

From there on each crafting resource started to be a fairytale for any casual player or person that is not a no lifer.

- Omen of light 60+ div
- fracture orbs (didn't even drop at start), went above 35 - 40 div the moment we could farm them
- Omen of whittling 50+ div

Most omens that were in some sense useful for crafting were out of reach for the majority of people which had not finished atlas on day 2.

Therefore it only affects again people on the higher end spectrum cause crafting was never relevant for anyone besides them, except for patch 0.3 which had homogenizing omens, which also were affordable somehow.


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It's a system in a game and thus it's included in each instance of gameplay by default


This is a platant lie, just cause expedition is a system in the game it isn't equivalent important in any state or instance of the game by default.

The same goes for crafting in the sense we see here. Crafting in campaign was none existing, except throwing ex and chaos on an item and praying for a good mod is crafting in your sense, then you but should also love the changes cause they give more meaning to "crafting".

But I doubt that. Which leads us to this conversation. So this doesn't affect the majority at all, since they will still buy their items from people without ever even considering crafting to begin with.

That is the only point where it will affect new players and newbs. When they buy items from others those items will in general be worse as those they got before unless we get some giga crazy crafting potential from tree, which was completely busted in PoE 1 or if we get other crafting stuff like from runes which make this easier.
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That is the only point where it will affect new players and newbs. When they buy items from others those items will in general be worse as those they got before unless we get some giga crazy crafting potential from tree, which was completely busted in PoE 1 or if we get other crafting stuff like from runes which make this easier.

Yeah for sure a lot of people are affected.
- Market will provide less good weapons
- Recombinator does not allow reusing one good mod
- No new influx from Brog/Tjuen on day-1 day-2
- Greater orb /perfect orbs less common, even less people craft there

The time frame is always important to consider if you want to quantify the impact here
This sounds a lot like there's probably new crafting that when used in combination with essence were probably making some insane items. It seems a little too targeted much like a lot of other things in the patch notes
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That is the only point where it will affect new players and newbs. When they buy items from others those items will in general be worse as those they got before unless we get some giga crazy crafting potential from tree, which was completely busted in PoE 1 or if we get other crafting stuff like from runes which make this easier.

Yeah for sure a lot of people are affected.
- Market will provide less good weapons
- Recombinator does not allow reusing one good mod
- No new influx from Brog/Tjuen on day-1 day-2
- Greater orb /perfect orbs less common, even less people craft there

The time frame is always important to consider if you want to quantify the impact here


Sorry I am not sure why you answered or quoted me, if you can read what I wrote then you know that I said it will affect them in that state, which makes your whole comment somehow senseless? oO

And again, we don't know what will be possible or what we can get, through the new crafting options, therefore it could be worse, but maybe it is also still as good.
This is 0.1 all over again.

I'm honestly losing interest in the league already

First homogenizing omens, then recombinator, now this.

Slam and pray is trash gameplay.
Last edited by Tommo26#1554 on May 25, 2026, 7:29:04 PM
I would rather they nerfed essences themselves and kept the determinism. The determistic crafting was the best part of poe2.

Also diabolical that they add this change after all the interviews and hype.
Last edited by Hoelun#0576 on May 25, 2026, 8:40:40 PM
What about 1 crafted prefix and 1 crafted suffix?
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Hoelun#0576 wrote:

Also diabolical that they add this change after all the interviews and hype.


That's 100% intentional.

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