[Tool] AnnulFilter — PoE 2 Loot Filter Editor (Early Beta) | Build your filter from scratch
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FYI, the thread for the 0.5 filter update is up!
im working on adding everything |
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I have noticed Traps are missing from the Class condition.
And Custom Audio (I think all audio) can go to a max of 300 (not 100), I think. May be a nice feature if the tool automatically loads the most recent filter when opening the tool. Looking forward to the .5 update!:) Last edited by AreYouSeriousClark#2271 on May 25, 2026, 7:10:33 PM
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" I will add Traps. sound goes to 300. what you are seeing in the tool is in % ^^. (100% <=> 300) i will see how i can add filter reload on page serve ! still working on .5 filter update Last edited by hachichim#6632 on May 26, 2026, 10:44:07 AM
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Maybe add Disable to the tool?
" Also, Black is not a Beam Effect color sadly:( and Tablet is the class, not Tablets Last edited by AreYouSeriousClark#2271 on May 26, 2026, 7:15:21 PM
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tool is up to date with .5 !!
removed the black beam; good catch ! i didnt understand this tho : " im still working since they added some updates to the filter patchnote. let me know if you find anything weird :D what do you mean by adding a "disable" ? I don't think it exist in the .filter. what would you like to disable and what's the difference between hide and disable ? Last edited by hachichim#6632 on May 27, 2026, 5:23:55 AM
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Good question...
I considered having a disable option when I started to add .5 stuff to my filter (such as adding Temple Precursor Tablet to my Tablets) and the game would not load the filter bc .5 doesnt exist in-game yet (so the item doesn't exist yet). If there was the option to disable a rule, then i could continue to build my filter and simply disable the rules for a couple of days. I'll show you a disabled rule (taken from Filterblade) in the actual .filter file. Hope this makes sense. It's basically adding # before every line of that specific rule: Show: " Hide: " Disable: " Also, I think I found a major bug with manually adding # before each line of the Rule (manually disabling). I tried manually disabling some specific rules by adding # before each line and at some point (when I loaded or when I saved the filter using this tool) all of the rules got literally deleted from the manual file. That could be a pain for someone. I had another copy, so it was no big deal for me:) Thanks for your work on this! I'm loving it:) Also, I wonder if saved visuals can be saved to the physical filter file instead of cached? I needed to clean my Chrome cache and all of my saved visuals are gone:) I've sent you a PM about possibly adding visuals to the rule on the left (possibly in addition to the "show nearby items" toggle or slider (to show 20-30 items or more) I mentioned acouple of days ago. I also don't know what I'm talking about when it comes to designing your site, so disregard it if it's dumb:) Last edited by AreYouSeriousClark#2271 on May 27, 2026, 6:16:15 PM
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" great idea to save the visuals to the .filter file. i'll see what i can do ! the showing of 20-30 items next to the main one might look weird, i will try. i will add the "disable", it makes sense ! im also looking into this bug. but i think it might get fixed by itself when the new league drops fixed it ! - Added Disable button to rules (on hover over the rule) — comments out all lines so PoE2 ignores them while keeping them visible in the editor - Added Disable button to folders (on hover over the folder or sub-folder) — comments out all rules inside the folder and its sub-folders - Disabled state is preserved on filter export and restored on import - Saved Visuals are now embedded in exported .filter files and restored when importing the disable was a big hassle, i thought it would be easier to add x) Last edited by hachichim#6632 on May 28, 2026, 8:45:57 AM
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" Sorry, I meant it could replace the 20-30 items shown on the "Visible on Ground" window if you needed. Each specific rule, on the left, would show only its own visual on its rule line. But once you expand all of the rules in that folder, you would see all of the visuals stacked on top of each other. It would be very similar to Filterblade when expanding a category... you would see all of the subcategories with an example of each visual. |
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all good and fixed now !
im really happy with the result, let me know :D i put the actions "duplicate", "delete", "move up", "move down" inside an action button so there would be more space between the rule name and it's inline visual. i also added a disable icon button as you requested and made the saved visuals populate the .filter file ! awesome feedback man, thank you ! PS: you're filter looks dope! i love it, im using it now for my testings, hope you don't mind xD EDIT: sorry you lost your saved visuals, hopefully you can re-save them, this time they won't get deleted if you clean your cache! Last edited by hachichim#6632 on May 28, 2026, 9:11:06 AM
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Your tool looks awesome! Those are probably the best improvements youve made so far:) Thanks for your hard work. Use my filter for anything you need:)
I just noticed something very small...for Class "Effigial Tower Shield" yours shows "E gial Tower Shield" Last edited by AreYouSeriousClark#2271 on May 28, 2026, 4:00:11 PM
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