Real take on Party bonus and leeching being an ECONOMY/Balance disaster - GGG fake data analytics

Not an Ai slop take on party leech/ - but my analytics of the distaster with party leeching/ 8party play.

let's sum.

1 host and 5 leechers
cause - 1 rich person get more richer
5 leechers ends in end-game with no resources

in 1:7\100 to 500 players\ ratio it cause
in economy:
-Higher prices for good gear
-More expensive crafting bases
- Inflation of mapping materials
- Solo players falling behind economically
- Resource monopolization

drop rate is so massively buffed in this case - so when we want to be part of economy there's no reason to not play it in party.. but the gap of host leechers increases by day by day as they mostly do only that and play "Economy tycoon" and not arpg.
For players who really want to be part of economy it's not a option. It's forced mechanic to play zooming, party leech host builds. it's even 1 divine solo to 40 divines group leech host play.

It cause another "forbidden vault" groups.

it also result in:
-less build variety
-less comunity is experimenting with builds/mechanics
-more set points to spent in "various trees"
-rich organized groups get richer faster, higher risk of "mafia" groups like we know from POE 1 history
-solo players struggle to keep up with market prices.
-Encourages RMT and bot ecosystems


!!!

but.. there's another thing in which it's EVEN WORSE that "we players" didn't realize at all.
GGG - analytics problem because 8 party/Leeching - they distort the signals the studio uses to balance the game economy. Data analytics in aRPG is enormously important thing to balance game economy, builds. It distort data and provides failed/broken data that data analyst can see malfunctions in data - so in worst scenario it "hurts" game economy and balance much more than we think at all
as example - https://www.pathofexile.com/forum/view-thread/3931605 boss figts mentioned here and Q/A made by ziggy..
Those players who ends with no resources on high-end characters - can cause those issues - fake data that GGG follows as "average player" and creates wave of reasoning and another issues that are created because CORE issue is not solved because workers work on fake/broken data. As second.. they can say - it's small % of players.. or characters.. but if we do that even on 1 character - when i create 10 characters and this one characters gets by that power to farm some stuff to skip - those 10 character progression. It's still not valid data. It's broken data caused by leeching. It affects much-much more.


There's no fff single plus other than getting more EXP and brekaing our leveling curve/power gain curve - while breaking GGG data analytics - so causing more issues.


GGG - Players really please you on a knees to remove 8 party buff and leeching issue. You are doing nothing.
Slowly community will lose patience and trust to the company and if you even can understand your own game.

Last edited by saashaa#5518 on May 17, 2026, 2:21:48 PM
Last bumped on May 25, 2026, 7:42:11 AM
[Removed by Support]

The party bonus doesn't add up to 100% per person compared to what each would be expected to find if they all did the same content solo. So in a multiplayer game people are already penalized a bit for playing with each other.

Last edited by WarrenT_GGG#0000 on May 16, 2026, 2:55:59 PM
Lots of claims but nothing to back it up.

- higher prices for good gear?
Prices will always be determined via supply and demand. Prices are higher? You can sell your drops for more currency. How many currency other players drop doesn't really affect you as much as you think. Even at league start there are but a few leech groups. Which is nothing compared to the sheer amount of players. 20-30 groups in Ziggorat compared to thousands of players online. See the difference? Organized friends/clans that play together? Want to punish them for not playing solo?

- more expensive crafting bases?
see above

- inflation of mapping materials?
there always will be inflation

- Solo players falling behind economically?
Because a hand full of players create leech groups? Definitely not. If it was that much better, everyone would do it. As a matter of fact only few people do it. There are smarter ways to make currency.

- "Resource" (sic) monopolization?
PoE2 is not the real world. You don't have a set amount of ressources. There basically is an endless influx of ressources.


Drop rate is not that massively buffed.
And one last thing. You don't speak for the whole community.

edit: i am pretty sure you can't have 7 leechers in your party. Sure you are talking about PoE2?
Last edited by mvroach#4063 on May 16, 2026, 3:41:03 PM
Some of you need to play SSF. Compete against yourself. The complaining about the economy in a game that is alpha is fairly ridiculous. Better players who either A. Blast maps. B: Become hideout trade warriors or C. Both. Are going to end up with better gear than you and they will do it at much quicker speeds. The outlier was temple last league. It actually provided what is going to be a severe delusion in .5. You guys wont make that kind of currency ever again.

Next. You guys dont even have a basic understanding on how party scaling and quantity even works. It isnt an additional 100% per party member. Also... You CHOOSE to join that party. Its mutually beneficial to both party members.. Guess what? When your character isnt complete dog turds. You can invite others to leach off your map as well.
Last edited by JamsonOmagi#5040 on May 16, 2026, 3:48:29 PM
This seems to be utter FOMO nonsense.

Empy and his group are one of the most organized group players in the community and they show time and time again that high level group play is below high efficiency solo play in terms of currency/hour.

Also am I going crazy? isn't the group size capped to 6?

Does OP confuse this game with Diablo 2?

EDIT:
"
Not an Ai slop take on party leech/ - but my analytics of the distaster with party leeching/ 8party play.


This sentence makes me think this is indeed really bad AI slop with the AI Model beeing GPT 3.x that can't differentiate between PoE2 and D2.
Last edited by Nokkyu#1880 on May 16, 2026, 4:13:35 PM
Jesus, you guys really can't get it right.
I am not saying there is no issue, I am just adding variables to your equation because it's missing few.

Boss-exclusive loot table is not affected by rarity, nor party bonus.
Party only increase quantity of raw currency and regular items.

So Party play is better only for Raw Currency (rarity) or white bases (negative rarity) farming.
Temple snake is perfect suit for that, and it is pretty much the only content that's "better" for a group.
Temple can be utilized by a solo to farm Atziri too btw.

So, as a solo, you farm Boss-exclusive items instead of farming raw currency/white bases.

Groups inflating the Currency value are effectively increasing the value of items from Boss-exclusive loot tables, which is balancing the issue.
Also - more divs in the pool - more you can actually use them to roll mods on an item instead of stockpiling for a buy.

With announced Temple nerfs you can sleep well already.

PS. making loot personal is not a solution as it raises question of how would this affect Boss-exclusive items:
- If it drops for everyone in the party separately, the party is in advantage as they paid for one key entry only.
- If it is unaffected like now, the party is in major disadvantage as it increases difficulty to divide the loot by up to 6 for no benefit at all.
Combat Balance > Feelings
Only thing I ever care about when it comes to grouping are the Challenges.

You can generally tell when someone is playing in a pre-made group because they will have the grind GGG calls "Challenges" done in a very short time due to sharing fragments and encounters.

That's not even the player's fault either.

Do Labs 100+ times. No you. Legit. I want to watch a Dev stream 100+ labs.
It'll be hilarious watching their soul leave their bodies in real time.
"Never trust floating women." -Officer Kirac
"
Nokkyu#1880 wrote:
This seems to be utter FOMO nonsense.

Empy and his group are one of the most organized group players in the community and they show time and time again that high level group play is below high efficiency solo play in terms of currency/hour.

Also am I going crazy? isn't the group size capped to 6?

Does OP confuse this game with Diablo 2?

EDIT:
"
Not an Ai slop take on party leech/ - but my analytics of the distaster with party leeching/ 8party play.


This sentence makes me think this is indeed really bad AI slop with the AI Model beeing GPT 3.x that can't differentiate between PoE2 and D2.


sorry i have added it only due to a lot of people trying to "talk in ai". And summary stuff like shh ai.
Not aaI slop but the first sentence assumes an 8 person party? Kinda invalidates everything else.
You don't care for boss lot or anything - you just boting when you are so rich. Why spending time on bosses when you can just have thousands of more currency and value from being a bot? destabiling progression of others - making prices higher as more people will not have currency to buy anything.

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