The Vision Problem: Why Jonathan Rogers’ Direction is Holding PoE2 Back

Every encounter in the endgame is repeatable, it just costs time, and it has to. That is the whole point of the 'end' in the 'endgame'.

This game was never meant to be dark souls, nor will it ever be. Stop comparing two entirely different genres and design philosophies.

While I tend to agree that too many concessions are being made in order to cuddle the low effort players, what is being asked in this whine thread masquerading as feedback, is precisely at fault.
You may think you are some saviour who knows what is best for this game, but in reality people like you are the ones that will inevitably end up ruining it.

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