What's even the point in having class starter path choices when literally 99% of all builds just do the same:
- shortcut into main lane
- speedrun to 3 cluster nodes
- intentional detour gap to make the path super long for attribute stackers
- flesh & flame bonus asc
- obvious chase items
Each step 100 div, 1000 total or else you suck...
Every single build the same.
Game was better without cluster creeps, when you actually had to make normal tree builds, life, dmg, mitigation etc.
Go ahead and delete the entire tree.
Just make big animated fortnite dancing class models at our starting points with a mtx "emote", and have only 1 outer ring lane; pick your cluster nodes, hard baked into the tree like a blown out ascendancy web, no more physical jewels, just pick what you want, blow up the screen with 500m dmg and 900% speed.
Also reduce all 3d models into top down 2d view for performance boost, make it look like tetris or space invaders where we just fly around a 2d map deleting colored dot explosions with our rainbow explosions blobs effects...
Fucking arcade space shooter piece of shit design.