Anyone else just like.... "They removed/reworked everything I like to farm."

T17's: Gutted.
Breach: Shitty 2.0 version.
Harbingers: Removed.
Crop Rotation Harvest: Effectively Gutted/Removed
Heist: Gutted without fossils
Syndicate: Worthless
Essences: Devalued
Beasts: Devalued
Maven Map farming: AWFUL to do with the new atlas jankiness.
Twist of Fate juicing: Bugged/Broken

Like wtf do people even do anymore if you can't stand the reworked PoE2-like Breach 2.0?

Feel like the only thing I even kind of like doing still is just running Grand Heist and trying to RNG a simplex or Alb boots or w/e. Or running Simulacrum. Basically just avoiding the Atlas entirely.

I mean Mirage is just there to buff one mechanic so you have to run it twice for the same value, and increasing ground loot only mean I have to filter out even more worthless junk, and the game lags more.

Can't stand this league man. If I wasn't playing with friends I'd have bailed already. I feel like this league was made for the super casuals that already quit playing who are happy to see 6 alterations drop or some shit, and don't understand that 1c isn't worth stopping to click. Like yippie bro you stop killing to loot 1/300th of a div. Good on you.
Last edited by Jhaerik2#3188 on Mar 16, 2026, 9:51:56 AM
Last bumped on Mar 24, 2026, 5:58:24 AM
yeah rip sanctum

and kirac
and Jun
and maven invitations


for me endgame started to get worse patch by patch starting with necropolis patch
but maybe i just play too much, or maybe i turned into a negative nancy, anyway still excited for future updates..and game's still fun for abit

edit: it's not just about making a lot of currency, that's usually not the problem, good example is Jun: insane profitable, but also insanely boring after all those "reworks"
Last edited by Rikku#7536 on Mar 16, 2026, 12:19:28 PM
With that said. This is one of the best juice leagues ever. Making currency is way to easy. Im just sitting waiting for the drop div:chaos with my 35k chaos.



So no, its not hard making currency. Even when everything is "nerfed". Be careful what you wish for with "improved groundloot" Inflation is nasty. Im not flipping items/currency as a hideout warrior. Id have my 10 mirrors by now if i did. Im just playing and enjoying the game. Great 12/10 league would recommend.
Still sane exile?
these forums are so low quality...
But 35k chaos is like nothing lol. That's what half a mageblood?

Who wants to click 35k times for half an item?

The problem isn't getting currency, the problem is there are like 2 things even worth farming and it's boring af.

That's not even mentioning the removal of awaken gems and that god awful new RNG mechanic which makes playing anything non-meta a fucking awful dice roll for no reason.
Last edited by Jhaerik2#3188 on Mar 16, 2026, 10:15:49 AM
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Jhaerik2#3188 wrote:
But 35k chaos is like nothing lol. That's what half a mageblood?

Who wants to click 35k times for half an item?

The problem isn't getting currency, the problem is there are like 2 things even worth farming and it's boring af.


I got my mageblood 3 days into the league.
Still sane exile?
"
"
Jhaerik2#3188 wrote:
But 35k chaos is like nothing lol. That's what half a mageblood?

Who wants to click 35k times for half an item?

The problem isn't getting currency, the problem is there are like 2 things even worth farming and it's boring af.


I got my mageblood 3 days into the league.


Same bro. Well I gave it to my friend cause his str stacker uses it, and my fort stacker doesn't.

Again making money ain't an issue, 95% of the game being worthless is.

I do disagree that juicing is good this league/ Astrolubes kinda suck. They in no way compete with old 3-5x risk t17 farm. They are just easier and more boring.
Last edited by Jhaerik2#3188 on Mar 16, 2026, 10:21:45 AM
We have to try new stuff it seems, change is life :)

I agree that the way GGG changed Syndicate sucks for people who loved it, but i guess that they wanted to make it more appealing to new players. I am sad that instead of setting up the board and going for guaranteed stuff as a reward (selling aisling slams made me my first mageblood ever) - now the most profitable way to run syndicate is to mindlessly rush safehouses hoping to drop an allflame or pradoxica, the rewards from setting up a board are to much of a RNG gamba for me to invest my energy into it.

I personally hated T17s, so I am glad that they are gone to be honest. Having only 5 very narrow and weird layouts gave me headake, also if you wanted to stay "competetive", you were forced to do T17s, because it was simly better then 8mod T16s or T16,5s, imo the current system is much more balanced and I like it.

I am not sure how Essences and Beasts are devalued? I had a mageblood on day 5 thanks to farming essences and beasts, so in my oppinion those are a very good currency printer.

I have tried few more strategies (basically running 20 maps and checking invest x profit), maybe you would find some of those fun:

1) the olden golden - Strongboxes. Full mirage map, containment. Solid currency printing. For my taste to much clicking and waiting for the strongbox to finish casting his rain of flames or whatever, returning back to click it again if the "openable again" procs - but the money making is good.

2) Ethereal farming - So farm the highest invest x highest profit i have tried. Massive scarab explosions, tons of ground loot. Very expensive, very good return, much fun :)

3) Harvest - i have always hated crop rota (to much RNG for my taste). I ran harvest with duplicating, cornucopia and 3x mortal fragment (to skip hunting for altars, have quant from fragments and straigt to the garden, kill, loot, repeat). Nice profit even without the imbued harvest we no longer have.

4) Now I am fiddling around with the eternal conflict legion - super fun, super lootsplosions, but requires a very big AOE damage to be able to do it efficiently, but the potential is there.

5) If you want to hop on the hype: The breach should be a great money maker (not sure about scarab and astrolabe prices though, last time I checked they skyrocketted because streamers told ppl to go breach).
Basically you hate everything I enjoyed about the game lol.

T17s were the best thing they ever added, and risks actually made them worth pimping out a build.

They should have just made a T17 for every map.
Last edited by Jhaerik2#3188 on Mar 16, 2026, 10:24:22 AM
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Jhaerik2#3188 wrote:
Basically you hate everything I enjoyed about the game lol.

T17s were the best thing they ever added, and risks actually made them worth pimping out a build.

They should have just made a T17 for every map.


Seems like that :D

I agree, if they added the T17 for each map, it would be super fun. I guess they kinda realized that and that is why they added the T16,5s.

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