"
Kill the first rare of the map and show us the Checkpoint created with rares still remaining. Mate.
P.S. and by show, I mean a screenshot. Shouldn't be that hard proving your claim.
This is getting a bit awkward because you know that a checkpoint spawns after you kill the rares in a map, meaning you completed that task.
I'm not uploading screenshots, just go play a map and kill the rares and see what happens with the last one.
Probably could have been more accurate and said "we get a checkpoint when we kill all the rares", that could be what we need for the temple, a checkpoint that spawn on room completion.
We done, mate?
Last edited by IILU81II#8410 on Mar 11, 2026, 6:14:57 AM
|
Posted byIILU81II#8410on Mar 11, 2026, 6:13:54 AM
|
"
"
Kill the first rare of the map and show us the Checkpoint created with rares still remaining. Mate.
P.S. and by show, I mean a screenshot. Shouldn't be that hard proving your claim.
This is getting a bit awkward because you know that a checkpoint spawns after you kill the rares in a map, meaning you completed that task.
I'm not uploading screenshots, just go play a map and kill the rares and see what happens with the last one.
Probably could have been more accurate and said "we get a checkpoint when we kill all the rares", that could be what we need for the temple, a checkpoint that spawn on room completion.
We done, mate?
"
temple definetely needs more checkpoints, like remove the standard ones and pop a red checkpoint on room's completion would be a nice QoL.
Just like the one we get on maps when killing a rare.
Yeah. Yet again, syntax matters, mate.
You don't get a checkpoint by killing rares. You get a checkpoint by killing the last rare.
Mate.
|
Posted bybloomhead#3858on Mar 11, 2026, 6:17:32 AM
|
"
"
temple definetely needs more checkpoints, like remove the standard ones and pop a red checkpoint on room's completion would be a nice QoL.
Just like the one we get on maps when killing a rare.
Yeah. Yet again, syntax matters, mate.
You don't get a checkpoint by killing rares. You get a checkpoint by killing the last rare.
Mate.
It's not even the last rare dude you get the checkpoint after you complete all the tasks.
Though you got what i meant with that kind of checkpoint hopefully.
Last edited by IILU81II#8410 on Mar 11, 2026, 6:25:38 AM
|
Posted byIILU81II#8410on Mar 11, 2026, 6:24:21 AM
|
"
"
"
temple definetely needs more checkpoints, like remove the standard ones and pop a red checkpoint on room's completion would be a nice QoL.
Just like the one we get on maps when killing a rare.
Yeah. Yet again, syntax matters, mate.
You don't get a checkpoint by killing rares. You get a checkpoint by killing the last rare.
Mate.
It's not even the last rare dude you get the checkpoint after you complete all the tasks.
Though you got what i meant with that kind of checkpoint hopefully.
Enjoy getting that checkpoint without killing the last rare, mate.
|
Posted bybloomhead#3858on Mar 11, 2026, 6:29:14 AM
|
"
Enjoy getting that checkpoint without killing the last rare, mate.
Last reply on this, just did a map killed everything and completed abysses and temple beacon in the map and no checkpoint then i went to the boss, no check point.
I was missing a shrine (you know they are a task now?) clicked the shrine and guess what popped up?
|
Posted byIILU81II#8410on Mar 11, 2026, 6:34:51 AM
|
"
"
Enjoy getting that checkpoint without killing the last rare, mate.
Last reply on this, just did a map killed everything and completed abysses and temple beacon in the map and no checkpoint then i went to the boss, no check point.
I was missing a shrine (you know they are a task now?) clicked the shrine and guess what popped up?
Enjoy getting that checkpoint without killing the last rare, mate.
|
Posted bybloomhead#3858on Mar 11, 2026, 7:13:26 AM
|