Things i hope are on the radar for .5

"
andreull#5435 wrote:

It's not necessarily that the temple gave too much currency, it's that the other mechanics give almost nothing.

Even when mapping I'd have to keep changing tablets based on citadels, unique maps, rituals, abyss, etc. Wanna buy a tablet that is worth your while, incredibly expensive.

The economy will never be fine or stable as long as every single thing is gambling in disguise.
Just take a look at crafting high tier items. spam annuls + augumentation, maybe it hits, maybe it doesn't. Fracture, maybe you hit, maybe you don't.
Spam Chaos, spam chaos, spam chaos.

Whittlings, dextral / sinistral annulments incredibly expensive in every league. Hinekora? Absurd. Abyss affix? A slot machine. Pull the lever to see three affixes with an omen that lets you pull the lever again. If you hit your affix first try, congrats. It may take me another 10 - 20 omens of light.

I may make a 6T1 item with a budget of 5 mirrors. You may get the same item with a budget of 8 mirrors. This is absurd.

I stopped playing for like 2 months when I realised how stupid it was to chaos spam an amulet for +3 proj skills with a fractured 50 to spirit.

Wanna use an automation tool that does the spamming for you? You may get banned.


nice to see that more and more people quitting because of casino style of modern games.

i'm sure devs dont care to turn their casino off until some people bring money, so just stop paying and tell people that devs understand only money language. and if players want to change the game they like - it is time to start talking on money language.

spread it , lets try to do something until game industry is collapsed.
Last edited by ungamer321#7175 on Mar 18, 2026, 4:09:45 AM
"
andreull#5435 wrote:

It's not necessarily that the temple gave too much currency, it's that the other mechanics give almost nothing.

Even when mapping I'd have to keep changing tablets based on citadels, unique maps, rituals, abyss, etc. Wanna buy a tablet that is worth your while, incredibly expensive.

The economy will never be fine or stable as long as every single thing is gambling in disguise.
Just take a look at crafting high tier items. spam annuls + augumentation, maybe it hits, maybe it doesn't. Fracture, maybe you hit, maybe you don't.
Spam Chaos, spam chaos, spam chaos.

Whittlings, dextral / sinistral annulments incredibly expensive in every league. Hinekora? Absurd. Abyss affix? A slot machine. Pull the lever to see three affixes with an omen that lets you pull the lever again. If you hit your affix first try, congrats. It may take me another 10 - 20 omens of light.

I may make a 6T1 item with a budget of 5 mirrors. You may get the same item with a budget of 8 mirrors. This is absurd.

I stopped playing for like 2 months when I realised how stupid it was to chaos spam an amulet for +3 proj skills with a fractured 50 to spirit.

Wanna use an automation tool that does the spamming for you? You may get banned.


ps. where are all those utubers/streamers talking about casino in games that most players dont like? looks like some affiliation ...
"
Kaozium#2036 wrote:
We are in dire need of more active skills.


Huge agree. More than half the skills we have access to see almost no play/are functionally useless.

"
Deletion of the temple.

But honestly nerfing it the point of beeing on pair with regular maping would suffice


its funny how everyone that is complaining abt temple didnt actually built a temple. If you did, you wouldnt complain. BECAUSE BUILDING IT, SUCKS SO MUCH ASS ITS ACTUALLY UNBELIEVABLE. Its so much hard work u have to put into it, nothing in the game comes even close.

being on pair with maping would suffice? yeah sure, but then you need to do like 1000 Captchas to enter a map and if you fail one captcha you loose the map, EXP and so on. That would make it more balanced than your suggestion. smh
"

its funny how everyone that is complaining abt temple didnt actually built a temple. If you did, you wouldnt complain. BECAUSE BUILDING IT, SUCKS SO MUCH ASS ITS ACTUALLY UNBELIEVABLE. Its so much hard work u have to put into it, nothing in the game comes even close.


it just takes time. it's easy as run t15 map to energize crystals. there is no any hard work. you dont need reaction or think hard solving puzzles etc. just time to run maps and rooms with "nobrain oneshot melting screen with 1 button" thing .
wonder why do people like gambling in any aspect of the game? slot machine for rooms appearing and medallions are ok for you? by that some people will build temple fast, some - slow. no matter how hard they try. not fair at all
how do you agree with that your actions meant nothing to get rewarded, but rng is?

another thing is that we just honest with ourselves to say that temple is a divine machine that ruined all the economy of the game in 0.4 update. if you cant see where game goes with such "design" .... poor you then

the problem is that most players in any game are silent. just a bunch of people talking about what do they like and what they dont
if there will be a survey on game entrance " which game design do you choose : slot machine or fair reward for your effort ? " guess what will most people choose?
same time with another survey "do we need to nerf temple with currency?" - most people will say no , because people dont care about games as about other life. but games is a part of same life as work, holidays etc. it is about how you think- do you prefer free things or you like to get rewarded for efforts and dont mind some hard work to get it.

and the last - if most people will run temple - who will run maps for materials then? everything is broken because temple is too good for currency farm. but it has own vaal currencies and atziri's items, why it should be MUCH better than maps for currency? as mentioned above - it should be slightly better with same stuff as maps have. BUT it should take MUCH LESS TIME to energize full crystals capacity. because now it is poe3 with that amount of time needed to build perfect temple layouts
Last edited by ungamer321#7175 on Mar 18, 2026, 9:15:56 AM
I just want 0.5 to be the "league of mapping is fun now". They could change nothing else for me and that would be worth it.
"
Weaver#3527 wrote:
I just want 0.5 to be the "league of mapping is fun now". They could change nothing else for me and that would be worth it.

and how do you think it is possible to make mapping fun in current situation with temple and all other imbalance?
"
"
andreull#5435 wrote:

It's not necessarily that the temple gave too much currency, it's that the other mechanics give almost nothing.

Even when mapping I'd have to keep changing tablets based on citadels, unique maps, rituals, abyss, etc. Wanna buy a tablet that is worth your while, incredibly expensive.

The economy will never be fine or stable as long as every single thing is gambling in disguise.
Just take a look at crafting high tier items. spam annuls + augumentation, maybe it hits, maybe it doesn't. Fracture, maybe you hit, maybe you don't.
Spam Chaos, spam chaos, spam chaos.

Whittlings, dextral / sinistral annulments incredibly expensive in every league. Hinekora? Absurd. Abyss affix? A slot machine. Pull the lever to see three affixes with an omen that lets you pull the lever again. If you hit your affix first try, congrats. It may take me another 10 - 20 omens of light.

I may make a 6T1 item with a budget of 5 mirrors. You may get the same item with a budget of 8 mirrors. This is absurd.

I stopped playing for like 2 months when I realised how stupid it was to chaos spam an amulet for +3 proj skills with a fractured 50 to spirit.

Wanna use an automation tool that does the spamming for you? You may get banned.


nice to see that more and more people quitting because of casino style of modern games.

i'm sure devs dont care to turn their casino off until some people bring money, so just stop paying and tell people that devs understand only money language. and if players want to change the game they like - it is time to start talking on money language.

spread it , lets try to do something until game industry is collapsed.


Playing the game with the expectation of finding or crafting perfect gear is just setting yourself up to feel frustrated and resentful, which I can sense in these posts.

I'm curious why you guys seem to carry a sense of feeling personally slighted about the fact that crafting very specific perfect gear is so unlikely? You don't need perfect gear to do any of the content and it's not difficult to craft very good gear.

From my perspective you are choosing to give yourself an nearly impossible goal and then feeling unsatisfied and resentful when you do not meet it.

Or is this just about anything that resembles a "gambling" mechanic being in the game at all?
Who am I to say anything, I don't respect my time either.
"
karsey#2995 wrote:

Playing the game with the expectation of finding or crafting perfect gear is just setting yourself up to feel frustrated and resentful, which I can sense in these posts.

I'm curious why you guys seem to carry a sense of feeling personally slighted about the fact that crafting very specific perfect gear is so unlikely? You don't need perfect gear to do any of the content and it's not difficult to craft very good gear.

From my perspective you are choosing to give yourself an nearly impossible goal and then feeling unsatisfied and resentful when you do not meet it.

Or is this just about anything that resembles a "gambling" mechanic being in the game at all?


you are judging how we want to play and what game mechanics should we use? be careful with that

there is game stuff and we want to use all of it with PREDICTABLE way and "reward for effort" design, not with gambling.

not sure why people trying to tell us gambling is ok , no it is not.
Last edited by ungamer321#7175 on Mar 18, 2026, 2:06:12 PM
"
being on pair with maping would suffice? yeah sure, but then you need to do like 1000 Captchas to enter a map and if you fail one captcha you loose the map, EXP and so on. That would make it more balanced than your suggestion. smh

Even during the process of building it to full I think you may farm more than in same time by traditional mapping.

You have 0 cost, zero risk with endless respawns. And after finishing you're done with multitude of profit more compared to traditional mapping each hr, guaranteed. Again without any investmentm, endless respawns and lvl 100 so easy compared to previous league or traditional mapping.


The humongous profit dissparity, in no fing way shape or form it justifies the effort. Not even close

Overcomplication of exploitative process is barrier for more casual players. And again limitations on build freedom to run it.


"

its funny how everyone that is complaining abt temple didnt actually built a temple


After dropping out of the league for a month, beeing bored with other games and forced to have too much time to waste came back and I am building it. Nothing else really to do, parties dont to anything else but temple or crystal farming.

I'll finish it, make enough to max out my build and probably be done with the league in week or two when in .2 .3 I was playing almost to very end.

Pretty confident that afte finishing I will continue to judge it in 0.4 iteration as horrible dog crap tailored to few % most dedicated players with too much negative effect for everyone else to justify it.
Last edited by Timmy2000#0228 on Mar 18, 2026, 3:05:12 PM

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