Grenades should be an equipable item
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I think we should wait to see what the item drops are like after they add swords & other stuff. It might be over bloated.
At this rate, I would like to see an option for strongboxes to drop a forced variety of different normal items. If they did add a grenade launcher attachment and removed the grenade skill gems, It would be cool if there was a specific item slot for Merc to have underneath its crossbow on the left side; instead of it being an offhand item. It could also have its own set of unique mods for grenades. They could do a lot of cool stuff, not just a grenade, but a ballistic disk blade that ricochets and bounces between mobs, causing bleed, tings like dat. Last edited by TwitchGLHFsport#2155 on Mar 20, 2026, 10:55:44 AM
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" Well, you're in for a rude awakening because we're still expecting 1h swords, 2h swords, flails, traps, mines, and daggers. |
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" I know that. That's why asking for even more item types will make it still even worse. And, btw, you forgot 1h / 2h axes .) Last edited by Azimuthus#1135 on Mar 21, 2026, 10:56:38 AM
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" I think the more items the merrier! The real item bloat is with currency and crafting items if you ask me. Half of them shouldn't exist; should just be part of a crafting bench. |
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" Well, they will have to make T0-3 affixes less rare then. Because it is lame when you can't find stuff from the ground. But this means powercreep because good items will be less expensive on trade. Last edited by Azimuthus#1135 on Mar 22, 2026, 7:37:38 AM
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if IT would an an offhand item like a quiver it could be actually very cool
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