0.4.0d Hotfix 3

I still don't know how the locks fall after the patch, but I did notice that some map has received some improvement or change, for example lost towers, the starting position was now under some stairs, there were fewer paths without exits, and it was very easy to move compared to previous days, of course although I make a temple, I enjoy the maps, I can't just go out to find the mechanics, I also find the boss and clean, of course my build is not slow, but it is convenient to delete a map in less than 3 minutes. I hope that the medallions thing is not so serious, because I quite like the new mechanics, although it doesn't make me rich, at least I enjoy building and designing something to my liking, to sometimes disconnect from always going to maps that I can't always select no matter how much it is already open, since sometimes some paths force you to go through maps that you have already decided not to step on again, I mark those as the ends of the path, since I don't care if it exists behind, I don't want them and I won't do them.


I have 11 spymasters and 50 rooms total - still building [/quote]
whats your character %rarity?[/quote]

140%
Did they shadow nerf locks? Just love spending time to build my temple and end up getting 7 rooms nuked from my snake cause locks won't drop... Finally a good mechanic where I feel like I'm not a poverty player and can make some headway with my build and they do dumb shit like this. Oh but the streams had their fun...
Did they break the Medallions in the Temple? They are not dropping and my temple is just falling apart :(
"
Krillson#5693 wrote:
"
"
Krillson#5693 wrote:
am i the only one who gets alot of locks dropping? only had 2 runs today where i got one


How many rooms do you have tho? The problem seems to be with diminishing returns


I have 11 spymasters and 50 rooms total - still building


Wait till you have 70 more rooms, then talk.
Nother night.. and another bust... started off great 3 rooms in a row.. then the next 9 temple runs 1 lock total.. ended up spending 3 hours farming and placing. Ended up with just 1 room placed, and I expect it to go.

I put a bunch of junk rooms in the middle.. and that lousy program took 2 off my snake instead of any in the middle on my second to last run.

Like I said before, this is super frustrating and not fun at all.
2 things
1) fix destabilization medallions drop chance and spymaster it’s silly how you kill your own ideas (temple) with your shadow patches etc and don’t give a chance more casual players to enjoy your game and your league mechanic. Economy in 0.4 explode anyway soo what’s the point.

2) fix headhunter it’s really sucks when you wanna play with friend wearing gloves which steal my headhunter buffs
I was enjoying building the temple, and I don't even care about the item drop rate. I just stimply wanted to finish the building.
Maybe the total initial idea of temple design is random lite rogue-like building, I guess? But lots of the players got used to the snake shape temple building and enjoying it. It is not wise to kill their joy by decrease the medallion drop rate, including the lock medallion drop rate.
If you GGG want to re-engage the players who hates excessive item drops from the snake shape temple running, just simply decrease the room buff modifier value, it is ok. But please, please, bring the medallions drop rate back, especially the locks! I think this might be a balanced touch.
You guys need to look at how dumb it is to drop a lock or mirror. And how its impossible to get anywhere outside of the temple. And even there at 4k rare monsters and effectiveness its near impossible. Is this really what you want? Having itmes that no one can get no matter what they do... its quite pathetic.
even if you dont say anything, people will know.

this guys really doenst event care about people's time, effort and money.
havent you learned your lesson in the last patch notes that you rolled back? its basically the same thing, and probably this time even worse, you want people to still play the the mechanic thinking "oh i ddnt get any lock, maybe im a bit unlucky" while you guys did a nerf and doesnt tell people about that. is that how you treat your players?

Report Forum Post

Report Account:

Report Type

Additional Info