Gave it a chance

Gave POE2 a chance. If you're going to force people to use specific builds and combos, you better as hell make them fun, and not gate it behind countless hours of grinding. No fun = uninstalling.

Last bumped on Jan 21, 2026, 7:10:29 PM
This isn't an airport.....
I spend more time trying to make my combos less clunky then actually playing the league.

God i hate the vision. 1 button builds in Poe1 were so much more simple and fun.
This game is not for everyone but those who understood have the time of their life.
"
Gave POE2 a chance. If you're going to force people to use specific builds and combos, you better as hell make them fun, and not gate it behind countless hours of grinding. No fun = uninstalling.



+1

Most new players experience, and you will get shit on by 2% of this community for simply bringing up the flaws and problems and they will gaslight you to death, they are literal man babies, state of this game is fucking pathetic, defended by the same
"
Jobama#9902 wrote:
"
Gave POE2 a chance. If you're going to force people to use specific builds and combos, you better as hell make them fun, and not gate it behind countless hours of grinding. No fun = uninstalling.



+1

Most new players experience, and you will get shit on by 2% of this community for simply bringing up the flaws and problems and they will gaslight you to death, they are literal man babies, state of this game is fucking pathetic, defended by the same



I'll explain the diference. If you have a rock ass build then all the complaints by others, highlight them as haters. But if you suffer the consequences of a build that Devs don't care to make it at least equal worthy then community is toxic.

In any case the customers isn't responsible for unfixed issues by Dev team.
Gave it too but no more money spent to a company that doesn't respect customers will.
I agree that there are major issues with the game, And I admit that it's still in early access and as such is going to have problems. But the problems are design choices when they shouldn't be.

Every choice that you make, the game punishes you for. Be they major passive tree nodes, skill gem choices or ascendancy choices. And even regular leveling and simple and normal game mechanics are locked behind incredibly rare item drops (Trial items) That you loose if anything happens, including the system disconnecting you from the server cause its unstable. even redoing your tree is a massive commitment of coin and time that you can't really afford until your well into the end game.

Everything seems to have developed with the idea of punishing the player regardless of what they choose to do.

If you want people to craft then shower them with items that can be used to craft throughout the game and not only at the end. Want them to use multiple skills and not rely on only 1 then shower them with skill gems so that they aren't expensive. Want people to try a variety of builds then don't limit respecting to every coin a player has

Not really sure what the design philosophy is supposed to be for the game. But its certainly not impactful or important choices
Last edited by Alphakent#1048 on Jan 21, 2026, 3:24:48 PM
"
Albibu#9602 wrote:
Gave it too but no more money spent to a company that doesn't respect customers will.


By this logic you should not give money to 99% of companies lol.
1shot zoom is boring af

go and play poe1

this is poe2.

Report Forum Post

Report Account:

Report Type

Additional Info