Temporalis Drop rate
" Why do you make up a quote that the person you quoted never said? You then say it isn't true, well yes, you just made it up.... No one here threatened to RMT unless game features change. We all just quit. The game isn't fun. The chase isn't rewarding. |
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" The OP of this thread says that GGG is locking items like Temporalis behind RMT. 0.4 SSF: Gemling Minions: https://poe.ninja/poe2/profile/DistributedAutomaton-5739/character/CrystalController
0.3 SSF: Evasion-only melee challenge character: https://poe.ninja/poe2/pob/119e9 |
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Last edited by Nemo_82#1118 on Jan 19, 2026, 9:32:29 PM
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" People say in comments, that you should grind it out and then they say, they will never have it because of grind. So what is the end point of it? Its locked behind RMT if you think about it. Run sekhemas thousand times, then do a NO HIT RUN of full sekhemas! Are you really joking? Do you even know, how hard and TIME CONSUMING that is ? Like really, try to calculate it, how much time would it take. Hence, any NORMAL PLAYER that even plays 12H a day, will probably never get it. If you farm divines for it, you will never catch up as each day prices are rising (doesnt matter how many divines are dropping). I am not sure if you have seen people mirroring fubguns bow this season. At that time, there wasnt any big farm going on, how come he was spammed by people wanting to MIRROR his bow? MIRROR! There is no chance, that so many people farmed mirrors at that given time! In this thread even one guy said, that there are 944 THOUSAND divines sold on some site. Just dont be pathetic please it is laughauble really. Even in fubguns chat, everyone was laughing on how many people are mirroring when there is no farm, making it blatant RMT To end this all. IT IS my OPINION that TEMPORALIS should have bigger drop chance and/or the NO HIT RUN FULLY REMOVED! I dont take it as a CHASE unique anymore. It is not Chase-able. Only time I had temporalis and had most fun in the game with build, was when it was DUPED. And I was sorry for anyone, who did not had the temporalis as it was and is, the best item in game. Allows you to do any build you want. Anyway, as usuall, nothing will be adjusted like I said, temporalis will remain 0.0001% drop chance and the playerbase wont be able to play it, just the "Select" few or "Dad" gamers who pull out a visa card. What a great design of an item, that can be USED by literally 0.01% of playberase, maybe even less (80 temporalises currently on the market for how much players? Like atleast 400k ?) Lowest price for the most shi tty one is 17k divines? XD 17K DIVINES XDDDD |
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+10000
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" Thats a non-sense? That thing has to be rare af, probably the only challenge there is in the game so it's fine as is. |
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" The whole point of the conversation is the argument, that the item is not a "real" challenge for fair players, but RMT bait. There's no challenge in buying the item, cause people just buy it for real money. The challenge is in getting it to drop. If this item has to be a challenge, make it "bind on pickup" and remove it from trade, then it's a challenge and a chase item. Yes, even less people would have access to it, however at least it would be fair and you having it would also showcase your ability at the actual game. |
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" it doesnt make much sense to me because the item has to drop first and then it goes on rmt right? Even if it was bind on pickup you'd still have to drop the last flame first and then do the no hit run. Dropping the last flame is main problem here and OP wants drop rate increased but not to do the no hit, just to sell it and buy the tempo. Making it more common would only ruin it and ruin other gears too. Last edited by IILU81II#8410 on Jan 21, 2026, 9:23:34 AM
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