Unpopular Opinion? Build diversity is still pretty bad.
" Is it better than previous leagues if you dont count talisman/druid skills? Obviously there are more builds now because of the addition of talisman/druid skills but without them I think overall it is pretty much they same. Some things that used to be used are not seeing much play and just replaced with something different. I usually play melee in POE, I know it is the cause for a lot of my frustrations in the game but it is the style I want to enjoy. The game desperately needs swords, axes, and flails.... IMO Talisman/Druid should have been last so they could have really made it amazing. Having 3 forms is awesome but there really is not build diversity within those due to not having the forms tied to ascendency choice. Human = Plant or Tornado Bear = Slam or Calamity (usually together) Wyvern = Sky laser or ground laser Wolf = Moonlight is pretty much only build If you look at them as a whole talismans have the most diversity but as individual forms it is even more limited than the other weapon types. |
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I mean I'm currently running a Crossbow Ritualist using energy shield+evasion
You need to build conventionally, take what you've learned, and think about other classes, start positions etc, then try building your convetional build on other classes/ascends, options are limitless lmfao, you need to think outside the box... |
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Yea. it's not unpopular at all. If anything it's kinda well known.
There's clearly good and bad skills in the game and they make +/- 100% difference changes in some of them each league which is just insane. They're obviously not using any type of formula to create skills. You pretty much have to be throwing darts blindfolded to be that off. It got even worse with the introduction of Elemental Infusions. Given some only combine with certain infusions limits your options. In addition it creates gating to any other spec that might want to splash elemental spells. Since they're no longer worth using without Infusions. Talisman's made in painfully obvious they want a set-skill class system. Which of course is going to bore the hell out of anyone who enjoys theory crafting. "Never trust floating women." -Officer Kirac
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" totaly agree with you. good post. |
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Development % completed progress bar in general is quite bad. Things are still in the crawling phase. Let them stand up and walk before expecting them to run.
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This is because any build outside the mold of the same 2-3 builds gets nerfed out of existence, even though almost none of them could hold a candle to the stupidly broken builds to begin with.
CoC/Autobombing, LA/Deadeye(until this league finally, now replaced with ice shot), and [insert spark variant] builds. The same 3 types of builds, broken over and over for a year repeating. Yet, anytime someone finds a build outside of those it gets immediately poofed, even though those builds were 1/10th of the power to begin with. PConc(any conc period), GA, ice wall/comet, warrior sunder/shatter, lightning spear, and my absolute favorite - Minion builds getting a spectre with a haste aura. Nerfed out of existence, with the minion aura wiped 2 weeks into the league start lmao. Shoulda seen how broken that thing was, had to get that out the game pronto!!! Hard to have build diversity when GGG has a hard on for getting rid of any diversity outside of what looks like clear bias at this point for the actual brain dead, completely broken builds. |
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" The main problem here is the lack of skill slots. I play a bear/wolf combo build, which does work relatively well, but I could easily use two or three additional skills. |
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" That too. Ice Nova can only work with cold infusions, for example. |
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