"
"
"
This will actually change nothing imo. The most effective players will always control economy no matter what. They wouldn't be able to group with bots yes but still they will be miles ahead.
Doesn't matter. What does matter is that you have more of an equal opportunity chance to compete.
You think group play is unfair, you are objectively wrong and it has been covered REPEATEDLY for years in POE1 and then again in POE2. Groups do NOT drop more loot than they would running solo.
Your idea also completely ignores reality. People who are more efficient and play more hours will drop more stuff. If your FOMO is that bad, either walk away or step up and join them.
Nothing has ever been proven anywhere. You just have e-celebs like Empyrian who don't talk about the full picture or all of the advantages group players actually have, and then you have sheep, like yourself, who eat it up without considering for yourself all of the advantages those group players have and whether or not it's actually any good for the game as a whole. That's it.
|
|
|
I feel rarer items brings more longevity
|
Posted byeye_356#2542on Jan 7, 2026, 3:57:36 PM
|
"
This will actually change nothing imo. The most effective players will always control economy no matter what. They wouldn't be able to group with bots yes but still they will be miles ahead.
Doesn't matter. What does matter is that you have more of an equal opportunity chance to compete.
You think group play is unfair, you are objectively wrong and it has been covered REPEATEDLY for years in POE1 and then again in POE2. Groups do NOT drop more loot than they would running solo.
Your idea also completely ignores reality. People who are more efficient and play more hours will drop more stuff. If your FOMO is that bad, either walk away or step up and join them.
Nothing has ever been proven anywhere. You just have e-celebs like Empyrian who don't talk about the full picture or all of the advantages group players actually have, and then you have sheep, like yourself, who eat it up without considering for yourself all of the advantages those group players have and whether or not it's actually any good for the game as a whole. That's it.
and than of course we have the people purposely downplaying group play in an effort to try and prevent it from getting balanced properly.
Last edited by ZaruenVoresu#5823 on Jan 7, 2026, 4:08:46 PM
|
Posted byZaruenVoresu#5823on Jan 7, 2026, 4:08:36 PM
|
"
"
This will actually change nothing imo. The most effective players will always control economy no matter what. They wouldn't be able to group with bots yes but still they will be miles ahead.
Doesn't matter. What does matter is that you have more of an equal opportunity chance to compete.
You think group play is unfair, you are objectively wrong and it has been covered REPEATEDLY for years in POE1 and then again in POE2. Groups do NOT drop more loot than they would running solo.
Your idea also completely ignores reality. People who are more efficient and play more hours will drop more stuff. If your FOMO is that bad, either walk away or step up and join them.
Nothing has ever been proven anywhere. You just have e-celebs like Empyrian who don't talk about the full picture or all of the advantages group players actually have, and then you have sheep, like yourself, who eat it up without considering for yourself all of the advantages those group players have and whether or not it's actually any good for the game as a whole. That's it.
and than of course we have the people purposely downplaying group play in an effort to try and prevent it from getting balanced properly.
and he acts like anything that was "proven" in POE 1 applies to POE 2 group play even though rarity doesn't affect currency in POE 1, which means the fundamental nature of group play in POE 2 is drastically different than it is in POE 1 right away from the very start of the conversation.
Making it so rarity doesn't affect currency in POE 2 and deleting the Gravebind culler gloves would go a long way towards balancing the game properly.
|
|
|
|
Posted byPaintMaster#2396on Jan 10, 2026, 3:17:42 PM
|
"
"
No, we need 10x better drops in SSF. Trading is cancer of PoE, it's mandatory for fast progress and power.
I think we just need better drops early in the game to allow crafting at lower levels. Something like lesser orbs which work only until certain item level for example.
No amount of access is ever going to convince me to start gambling. Unless the crafts are 100% deterministic, even if the means require effort to obtain, you're blowing currency hoping you get the outcome you want. At that point, I'd rather save up the currency to buy the item that has exactly what I want.
I'd rather SSF would just be rebalanced without trade in mind.
PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!
And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley Last edited by Pizzarugi#6258 on Jan 10, 2026, 3:32:22 PM
|
Posted byPizzarugi#6258on Jan 10, 2026, 3:31:45 PM
|
|
Imagine if group play was as great as everyone claims. Just like meta builds, everyone would be doing it.
Playing in a group should drop more items. If there are 5 players, there should be 5x's more items laying on the ground. Until someone can prove, that the group players are gaining more than 5x's what the top solo players are, this is just all FOMO.
|
Posted bymikeab79#3627on Jan 10, 2026, 3:41:24 PM
|
|
Its just people jealous of big shiny thing they see on a clip but then ignore all the context that comes with it really.
If its not temple, its group play, if its not group play its rarity, if its not rarity its quantity, if its not quantity its explicit, etc. etc.
I probably make more from trial of the sekhemas than 99.9999% of the people who complain about the loot they see others get.
Next thing to nerf would be trial of the sekhemas loot lol
Mash the clean
|
Posted byMashgesture#2912on Jan 10, 2026, 3:48:20 PM
|