This is what the game was supposed to look like.

https://www.youtube.com/watch?v=yMbo_R0t_M8

This is what the game should've looked like with gear....

"Sigh"
Last bumped on Jan 4, 2026, 10:28:32 AM
I simply do not want that at all
Maybe a little faster with top-end gear but yeah, I agree in general.
too slow, increase speed by 50%.

we dont need 8min boss fight with "ok" loot.
we only need 2-4min boss fights with "decent" loot.
Last edited by Darosius#3984 on Jan 4, 2026, 4:04:46 AM
"
https://www.youtube.com/watch?v=yMbo_R0t_M8

This is what the game should've looked like with gear....



Nice and meaningful combat. But Devs prefer the naked monk! That's why monks and some specific classes do insane damage. This called balance.
"
This called balance.

You know, while people have been whining about "balance" for all these years, those who played with supposedly "overpowered" classes or builds just had fun and quit, and didn't even bother reading the "balance" posts like yours. It's pretty funny when you think about it.
Neden yaşıyorsun?
The monk wasn't "naked". Hollow palm is meant to be a weapon which scales off levels.
Completely agree, this is what boss fights should look like. You actually have to play the mechanics. Its open for debate if a boss fight should last 8 min or 2 or 15. But there should be no way to beat a boss so fast you basically skip the figth.
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lol49#6377 wrote:
Completely agree, this is what boss fights should look like. You actually have to play the mechanics. Its open for debate if a boss fight should last 8 min or 2 or 15. But there should be no way to beat a boss so fast you basically skip the figth.


Ehm, I think the complaint is about the loot. 1 Regal orb, 1 Regal shard, a lvl19 uncut skill gem, a blue item, a yellow item and an unusable unique. For beating the final boss of the game.
Am I the only one confused.

OP says this is what the game is supposed to look like with gear and than posts a video of a character fighting a boss without gear.

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