Trial of Sekhemas ruins the game

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Heimdall#7882 wrote:
I was having fun in this game until I reached level 60 (actually 70), which in order to progress I need to complete 3 floors (30 levels) of the trial of sekhemas WITHOUT DYING, WITHOUT TAKING HITS, TAKING A DEBUFF IN EACH ROOM, FACE 3 BOSS WHICH I NEED TO LEARN THEIR MECHANICS AND OTHER THINGS.

I spent 1 hour doing 29 levels and died. Now I'm thinking of quiting this game. I changed my positive review on steam to negative.

Why do games can't just be fun? Why do you need to add these enraging mechanics that makes us want to quit the game? Doing 30 levels without taking hits or restart? and even lose the key making you have to buy more? I have a life. Can't I just play casually?

I wish that who ever had these ideas are obligated to deal with difficult real life trials like these. You took a fun game and ruined it.


I'm not crazy about that trial either. If you are just after your 3rd ascendency, my advice is just out-level it. Once you are 10+ levels above the content, it becomes much easier. And cap out your honor resistance to at least 75% using relics. You should be able to beat it then if you just need the first three trials. It's the fourth trial that is the real mfer.
Third ascendancy is endgame content. Fourth ascendancy is pinnacle content. Treat them with the respect that entails.

Sekhemas is pretty great, you just gotta be good at picking rooms. And even if you fail, you probably got some relics, so it will be easier next time. And you most likely got some items, so it's not like you wasted your time. At least not a lot more than if you played a map.
Last edited by vexorian#9572 on Jan 3, 2026, 11:22:57 PM
The thing worth noting here is nobody just one shots it. It takes several tries to collect relics, and get familiar. Yes it's brutal and unforgiving, so you have to practice it. And eventually nothing surprises you anymore.

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