0.4.0c Hotfix 14

[Removed by Support]

Who is building a 60 tile temple to kill Atziri or Architect?

Zero. Zero players are doing it. So this patch is for who??!?

Reducing number of rooms destabilise is irrelevant. Why?

If you can't lock the ends of the chains that are not Tier 3, they are disappearing, and that has a, and this is very important, knock on effect on the rest of your chain. So basically your whole chain is now at risk whether it is 30% or 60% rooms destabalise.

I am panicking at GGG. What do I do?

I have a simple solution for you. Revert the changes in hotfix 13, especially the ability to lock rooms that are not tier 3.


Until then, I have closed the game, and have no intention to play again until you guys actually show that you play the game you develop.
Last edited by Sian_GGG#0000 on Jan 4, 2026, 12:01:29 AM
BS, you can nerf the loot but why nerf the temple mechanic. you have any idea how much time or day need for casual player to build it? dev brain is out of the world. its 2026 now move forward not backward
If GGG wanted to truly level the playing field for everyone, they'd reset the temple to 0 for everyone.

But nu-uh! The early birds get to keep their temples intact, while everyone else gets disbarred from ever making it. Wonder how many players ragequit the league already over this...


For me, as infuriating as it is... it's not surprising. GGG pulls this shite basically every league.
What's the point of ruining the only good strategy when the economy is already ruined by no-life players and streamers?
When I got time to play the game after work to build the temple for last four days and when the half is done you make a "fix" that completely destroy the strategy for casual players, at the same time people who already have 40+ (lol, its 70+) making 1 mirror per hour and don't really care.
If it is not your vision of the game, then why all media people play it and by showing the profit make others play it the same way, and all have fun?

please revert lock change
This is good, temples shouldn't be a farm location - it should be done as an addition to the bread and butter (maps and other mechanics). Now i might actually start that (temple) up and place a few to try something new.

thank you for finally removing the abuse, as i stated earlier, it was little to late and those already abusing it can keep on going for awhile. Imo the temple need to be a few runs per go - then full reset. You shouldnt always reach atziri and you shouldnt always have a fully juiced one. it should be a complement to your mapping.
There is suppose to be a nice signature picture here
Give us markers for the last monsters in the temple and in the league mechanics on the map and abyss or at least fix those bugged monsters that are blocking content INSTEAD of breaking the game with such a cruel patch in the middle of the league
So glad I skipped this league. This mechanic looked like a nightmare to me the second it was announced. What a completely disaster.
You guys actually came into the office off break for this, thats incredible lmfao
I started doing Vaal Temple yesterday and spent a full day before this hotfix just to complete one row of Vaal Temple. You can probably guess what happened to me after this patch came out. How are players who have just reached the end game and are starting to look for a place to farm supposed to keep up with those who already finished Vaal Temple after this patch?

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