0.4.0c Hotfix 14

Jesus Christ GGG admit u were wrong and fucked up with the hotfix and revert the locking of t3 only rooms and keep all other changes no one cares about the other changes
league is shit never go back PLAY POE 2 - DIABLO IS GREAT
hotfix in the wrong direction , Parenthesis comment is disgusting ever
never be so disappointed by GGG. seriously invested a couple of days and started building temple, now what are you doing GGG?
This is a big L from GGG. Not being able to build specific room paths is BS. Thx for the nerf. You destroy the current league after failing to rework the endgame. Now the only thing that kept people in the league is gone.
Temple building is now a Sisyphus Simulator

You cannot progress your temple, every time you put down a room to progress, it gets deleted literally the next run because haha you cant lock it unless it's level 3

the nerf to loot is totally reasonable, but the medallion change is down right stupid, nobody in that fking company understands how temple work and it shows.

Imagine you're a kid who is building a lego set, and each time you find a piece to craft, your parents come in and kick your lego set to pieces and you have to start again, how fun is that

dog shit company
"
NSDeJa#2316 wrote:
"
Iirixz#3407 wrote:
Let me explain some basic logic to you, since your brains are clearly disconnected.

1. Locking Rooms vs. Killing Atziri
Me being able to "lock" rooms to build a fully connected Temple does not conflict with the strategy of rushing the Architect or Atziri.
Why do you think these two things are mutually exclusive? Are you stupid?

2. The Market Already Solved It
With the general Temple yields increasing, Atziri's unique drops are already sky-high in price.
That insane value ALONE is enough to support a dedicated Atziri-rushing strategy.
What the hell does "nerfing the locks" have to do with this? You don't need to cripple builders to encourage boss killers!

3. You Are Destroying the Economy
This is the most important part, so read carefully:
Your change makes it impossible for players to trade for Atziri items properly because you broke the consumption loop.

There is a massive stock of "Legacy" Divine Orbs produced before the patch.
By stopping players from building high-end Temples, these Divines will NOT be consumed. You removed the currency sink!

You are literally stagflating your own economy because you don't understand how your own game works.


This.



Ps stop removing posts.


This sums it up perfectly

Also i was actually having fun building my temple up and was actually excited to log in and play the endgame the first time out of all the leagues.
Last edited by Knovice#5044 on Jan 3, 2026, 4:03:16 AM
Increasing the room limit to 60 is a distraction. It doesn’t fix the real problem introduced in Hotfix 13:

1-Medallion Nerf remains: Restricting Medallions to Tier III rooms only is still a slap in the face. It turns the Temple into a 200-hour grind for the 99%, while the 1% sit on their "Legacy Temples."
2-Bigger ≠ Better: What’s the point of a larger temple if the tools to build it efficiently are gone? You’ve made it "easier" to maintain a mess, but impossible to build a masterpiece.
3-Wasted Time: This "buff" doesn't give back the 40 hours of progress you bricked for thousands of players yesterday.

Stop giving us more room capacity and start giving us back the Medallion flexibility. This isn't a fix; it’s gatekeeping.
I never wrote a steam review.
Now I will do it.
Congratulations, you fucking idiots.
So if I understand this.....you buff the 1%'ers that exploited a mechanic by nerfing the normal player base?

Can someone make sense of this?

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