Why are other abusers not banned?
" I and many others did not abuse the temple, for various reasons: some did not enjoy the mechanic, some did not want to abuse it, some for both reasons. So yea, seeing people who abused the mechanic not only get off scot free, but keeping their giga temple whilst suffering a minor nerf does feel like a reward for abusing or exploiting certain "features". |
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" I said it in a previous reply but I will say it here to, people have 2 different understandings of what exploit mean: 1. Your version: Everything including using of bugs/cheats/software OR unintended mechanics that were simply missed by the developer and lead to some kind of advantage is an exploit. By your terms even the reset of the checkpoint in the first zone to get some gold and buy an item from town is exploit 2. My version, Exploit is using bugs/cheats/malicious software or similar to gain advantage and is 100% bannable. The loose version of the exploit has inside it too many meanings and variables. It includes both issues that should be banned, and cases where its not bannable, because it doesn't affect the players in that much of a negative way, or is just a mechanic thats in the game but proves to be too rewarding. I have a problem with the terminology. I want Exploit to mean malicious abuse of something that leads to a ban 100% of the time. I don't want people banned for that, it doesn't make sense. Its how it was intended to be used. The biggest problem is not that it was so easy to reset and build, it was the fact that nobody when developing thought its a good idea to hard cap the bonusses... What kind of overlook is this. |
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You can't even name people who actively abused mechanics and ruined other's experience. You get banned for that here and they mask it under "personal attack or cause harm to reputation". Tells you a lot.
GGG wants silence so im gonna vote with my wallet. |
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" i hate to be the bearer of bad news. but an exploit is not an opinion or point of view it is officially defined as abusing a game mechaninc in an unintended way to gain an unfair advantage over others. this is what the definiton of an exploit actually is, and your opinion on the subjecti is irrelevant because its not up to you to re-define a word. re-setting an instance is not an exploit, because it is a mechanic within the game. holten was an exploit because it was never intended to be able to get temples built up so quickly via that method. resetting the tutorial zone is not an exploit because it does not give any unfair advantage over others nor is it an unintended mechanic, they give us the option to reset instances because its allowed. they never intended for holten to be used as a shortcut, this was an unintended mechanic caused by the league.... therefore that was an exploit. Last edited by ZaruenVoresu#5823 on Jan 3, 2026, 8:38:54 AM
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as someone in global 2 once said
if you don't watch streamers, you will actually be happy playing poe2 i have a buddy who watches fubgun, ruetoo and others every fucking day he complains about the game like a child everyone underestimates how much power they have influencing people through sheer repetition of their opinions meanwhile i am clearing all pinnacle T3 bosses without doing these exploits, i don't need a fucking mirror or lock to clear the game let us be real: the only who truly cares about temple exploits for "big drops" are RMTers and yes, i believe some streamers are part of that now that the secret is out, every other casual or noob that cannot make an exploitable temple in time is complaining because of FOMO so...stop watching streamers, at least for a while Last edited by Dragoon_Diver#5241 on Jan 3, 2026, 8:39:29 AM
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" You say tomato, I say tomato. Bottom line is facts do not change, regardless what you choose to call those "features". |
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OP uninstalled after they made a min/max 96 varashtra character.
Not sure the threat of uninstalling is going to mean much with that Mash the clean
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It's not an exploit.
Why people keep arguing. The temple core mechanics is: You get crystals to get in. You put cards on a board to navigate in a moving temple. Temple destabilize after each run. You have cards (rooms) that interact with each other, boosting the temple loot but also difficulty. You have medallions to adjust the cards you are given before each run and on the board. Running a snake is not an exploit, there are nothing shady. Nothing is misused or done with bad intent. You run a snake because it's the most efficient way to farm currencies. What it is revealing is that PoE2 is lacking a real end game feature, pushing all players to get the most out of the league mechanics. In 0.4, you boosted the pits to get map full of rare and farm it. Here, you boost the room and find ways to keep it living with the tools provided by the game... The simple answer was just to keep this out of the hotfix 13: " All the rest is just unjustified, unjust and extreme, killing the league for those who did not get their temple stacked with T3 rooms (like the vast majority of the player base). What is surprising is that GGG is doing free weekends. Showing they want players to get into the game but preventing them to actually enjoy it once they are in. There are so much to do in the game that dev effort for such a correction is dumb. And in the end who cares? Streamers showcased a snake strat players discovered to optimize the league. This league will be done in 3 months. All is scrapped for the new league. Everybody was jumping on the train to have fun building a big ass temple. What's the hurt in letting everyone do it anyway? |
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" Fully agree! You let the exploiters destroy the whole market and the experience for all the others playersx and now you still punish the rest of us, letting exploiters keep their buffed temples and not allowing more to build theirs. Bye ggg |
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" It is. Just like the ritual thing was an exploit and people got banned then. Call it whatever you want if that makes you feel better for using it yourself. |
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