0.4.0c Hotfix 13

Respect your players time. Revert this change to room locking. You can lower the % of loot but don't ruin people's temples.
Last edited by damian540ziom#4442 on Jan 3, 2026, 1:43:38 AM
the designer of this league should be sent to Blizzard immediately, but he is better suited for minecraft

You guys haven't reverted the changes yet? Lmao, shouldn't even be a question, you see how pissed the community is, "damn we made a mistake on this one." sorry everyone, this was a hasty decision on our parts, we reverted all the changes we announced earlier, have fun and go nuts! Happy holidays. Its ok to admit when your wrong and you all are wrong on this one.
200+ pages of crying children because bugs got fixed and they can’t exploit a league mechanic. This isn’t a build you’re running with insane defence and dps like in delirium league, this is a messed up situation that is impacting economy and game performance and GGG have always stuck by that rule when it’s something like this.

@jonathan and @dev team - please do not issue any apologies, you’re doing your job and the less you pander to these infants with mental issues, the sooner you’ll be rid of them and their arrogance and toxicity. We don’t need these people in the community. What we need is a strong team of devs who use a heavy hand when needed and make difficult decisions for the benefit of the game long term.
Jonahson come back and save it, your employee are destorying the league:(
Didn't expect this to be my first post, but this hotfix, as well as the timing of it, couldn't be any wrose.

make people's PY bigger and test how big it could go, and you will surely lose more people
Jonathan is not capable of running this project.
He should be removed as lead and replaced by someone who is capable.

This is Jonathans Vision and it's the lowest point in PoE history, ever.
It's over!
Got it, I hear GGG's message loud and clear: use the exploits while they last or you won't be able to enjoy the league.
I am a casual player who didnt have a giga temple. I had finally managed to chain together 6 rooms and keep them alive. This patch is a real gut punch. I understand the diminished returns for the massive temples, that made sense. But the medallion nerf is just pulling the ladder up before the rest of us are on board. I have no desire to even try to temple now because I can already see that the destabilization takes too many rooms away at early temple for the player to make any gains.

I would offer an alternative solution. Why not make the number of rooms removed by destabilization linked to the number of rooms connected to the entrance? For example, If you only have 3 rooms total maybe none poof when the temple closes. If you have 100 rooms, maybe 10 poof. It would make sense in the fantasy right? Larger temples are more unstable.

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