0.4.0c Hotfix 13

if you are playing on steam change ur review to negative if the Game directoor cant stand by his word and product i am all set... i work 70 hrs a week to get off on a Friday just to see the rich getting richer and the casuales just eating the crumbs...
worst patch ever.
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Xefu#7779 wrote:
Guys the devs are on holidays, this patch was probably made by a junior and interns with no game design background. The senior team will see that and fix it.


That’s mostly not true. Even during holidays, GGG keeps senior devs and designers on live support. Interns or juniors don’t decide or ship balance/design changes on their own. This hotfix was almost certainly intentional or an emergency technical fix. GGG might adjust it later, but it’s very unlikely this was a “junior-made” patch with no oversight.
Reset all you are buffing the guys who allrdy finished there temple. And other like me in the midde are fukt..
Atleast revert lock changes...
0.04c. C as in cooked?
~broku
If they announced a ban of the abusers this wouldn't bother me so much jesus man we had to sit here and watch those clowns ruin the league and they get no punishment but now we get punished for slowly building our temple this is crazy man never been so angry about a video game.
Another sorry excuse to make the no-lifers control the economy and us try-hards get the shaft and stay poor. Way to go GGG
you guys just really have no freaking clue what you're doing, do you?
VAAL temple is bad anyway, totally needs re-working.

On entering your toon indicates it should be different everytime but you're all trying to build it the same way and some rooms go poof...not great is it.

Should be random asf, should be no dead ends - why does GGG consistanly not value players time by creating dead-end gameplay..ok so you added a few teleports - still adds to the boredom - 'oh let's port back to that other room - yawn!'

Could be a temple with challenge rooms, once the room is complete you get to choose the next room with a variety of modifiers and rewards with some sort of mechanic for re-rolling room choices.
Action - Action - Action
Instead it's uhm err let me place a path here and oh this room goes to level yawn.

Players could Simply gain a temple 'entry / action point' on killing a map boss - nope - let's add a little circle with mobs that people can spawn next to over and over again...good thinking batman!

Instead you over complicate, mess it up, (looks like you've made the community mad with the mid league change) and got a royaly messed up economy this league.

POE2 is turning into it's fun to kill mobs but the overarching mechanics are just DULL and will not bring in and retain a large player base.

-Abyss was a huge step in the right direction - this VAAL temple is sadly a huge step backwards and destoying confidence that you will get this game right.


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