[0.4] Cantrip's Pack Tactics! - Wolf Minions
" I'm also going down this route, but I'm less familiar with some of the details. Looking at your POB, I see you have way more Spirit Reservation than you should have available. Do you use different reservations on different sets? What's the thought behind this? |
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Yep, I have time of need, berserk and war banner on weapon set 1 only, banner zealot on weapon set 2 only. and I have roar on weapon set 2, so whenever I roar, I get a banner down to regen my hp. and I will use weapon set 1 shred to switch back to weapon set 1 for damage
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" Do you actually have Wolf Pack enabled on either set then? And if not, what's the point of that link? Do those supports somehow impact your pounce wolves? Edit: I see that you aren't even running Wolf Pack, so I guess this is more a question for other builds I see that are running it, are they only running it on one swap. Last edited by Kodra22#6639 on Jan 19, 2026, 1:06:44 AM
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As suggested by Cantrip's wolf minion build, minion level is very important for minion damage, therefore pounce minion does way more than wolf pack minion (with +7 from talisman, +2 from gloves), so wolf pack is optional, you can run it over other spirit gem, but if you are using giganitc following notable like my build it will cost more than 60 spirit.
Last edited by dolendol#5451 on Jan 19, 2026, 1:13:39 PM
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I also think that wolves make good companions.
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Great build ! Playing it Hardcore with a merc, it's a blast for now.
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I ran this build from 1 to 90. Its pretty rough at the start but after cross-slash is available, its much smoother. I ended up switching the wolves spirit gem for tame beast instead and got a haste aura mob which seems to work great.
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Will update to 0.5, if it's still alive ;)
UPDATE: ES nerfs - probably a concern. Play more defensively. Lost ~2 Skill Levels: +Level of all Melee Skills modifiers on Two Handed Attack Weapons now has a value of +5 at Tier 1 (previously +7), the lower tiers have also been adjusted. Pounce Cooldown - Not an issue. Rage Mechanics nerfs (lost some minion attack speed). Rage I/II/III supports work on minions, pretty good gem option. Living Lightning II - fixed to scale with level of main skill, was bugged apparently. Should still be very very strong, top end nerfed, both in damage and defensive layers. [3.26] ❄️⚡CantripN's Hadoken! - Lightning Conduit Permafreeze⚡❄️ www.pathofexile.com/forum/view-thread/3229590 Last edited by CantripN#4278 on May 22, 2026, 2:35:08 AM
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