0.4.0c Hotfix 10

Shouldn't it be that after obtaining energy during the plot phase, this map will no longer generate energy? Someone else is level 63, but after respawning once and dying again, they are still 63 and can still gather energy?!
TY GGG!(no)
Fubgun vision - it's over
Last edited by Mitrof4n#1008 on Dec 29, 2025, 1:37:13 AM
ruined league from start thanks for abyss abuse, double kill on temple abuse, zero ppl and streamers get banned, fastest drop league ever
"
The problem is not even about Fubgun's stream that shown Holten temple run. The problem is that the QA team didn't even think about this, and didn't even test the "bug" with abyss rare spawn back then.

And instead of letting both "bugs" to last until the league done and let everyone to participate in it, they hotfix it AFTER players discovering it and reaping alot of benefits from it.

Lets be real, this hotfix wouldn't even exist if Fubgun or any other streamer / content creators arent showing it.

The QA are the players themselves, that seems obvious.
GGG has been lack of resources and staff for the last couple of years.
(Considering Tencent bought them, I don't understand why they couldn't open a subsidiary anywhere in the world – but who cares, right? )

0.1 Temporalization
0.2 / 0.3 Rituals and MirorDup (I forgot exactly when).
0.4 Temple
Rituals and Temple - without using bugs, but "exploiting the design".
and you're right, all of this came to light thanks to content creators.
What's more surprising is the incredible delay in reaction to this, or the lack thereof.
Give us 6 Incursion Crystals per map please.
Give us 10 instead of 6 placements tiles please.
Buff the pack size of every room, make monsters aggressive else I am skipping rooms and going for the important ones.
Allow road tiles to connect to any room as well.
The real fix would have been to increase crystal gain on yellow maps to 2 per run and on red maps to 3 per run while simultaneously making the rewards/temple zone scale with average crystal zone.

That way, people would still be able to "abuse" it to build their temple if they wanted to, but had to actually run maps to farm anything.

You clearly did not understand the real issue - that, for average people, the setup is too long and unrewarding. And instead of adressing it, you screw over those players even more by making them unable to speedrun low tier maps.

Now it is literally an unplayable mechanic unless you a) already have a temple setup or b) make a new character and use the low level strat to build a new one.
Who of you thought this was a good idea????
Last edited by BlackParagon#7042 on Dec 29, 2025, 1:44:17 AM
Good patch, but how about make it easier to access then?

This game is really boring, full of bugs, and has a lot of bots follow players.
"
1158124#5369 wrote:

This game is really boring, abuse bugs, and has a lot of bots follow players.
Why was this even allowed to begin with? Nothing learned from Docks / Quarry? Why not get rid of those that exploited it? :)

Report Forum Post

Report Account:

Report Type

Additional Info